Search found 7 matches

by shmoogus
Wed Apr 17, 2024 4:05 pm
Forum: Trainers
Topic: Stolen Realm Trainer
Replies: 19
Views: 10164

Re: Stolen Realm Trainer

Can't seem to get the editors to populate... clicked on the character, restarted, no dice.
by shmoogus
Sat Aug 05, 2023 6:14 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6949
Views: 2283666

Re: z Baldur's Gate 3

No matter how I format it, whenever I try to add Martial Proficiency to my character it either does nothing or the game crashes.
by shmoogus
Sat Aug 05, 2023 2:17 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6949
Views: 2283666

Re: z Baldur's Gate 3

Ckeylos wrote:
Sat Aug 05, 2023 2:06 am
shmoogus wrote:
Sat Aug 05, 2023 1:49 am
unREAL wrote:
Sat Aug 05, 2023 1:26 am


You need to have Zanzer's table enabled -> Console Commands & Register Commands
OH, duh. Thanks for putting up with my noobiness.

How would I go about adding martial proficiency?
The Martial Weapons Proficiency? That is added through AddBoost
Where is AddBoost?
by shmoogus
Sat Aug 05, 2023 1:49 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6949
Views: 2283666

Re: z Baldur's Gate 3

So I tried redoing the script in Lua and got an error back, saying that it didn't know what cmdCall means... tried it via Auto Assemble and got an error saying the same thing. Don't know what I'm doing wrong. :( You need to have Zanzer's table enabled -> Console Commands & Register Commands OH, duh...
by shmoogus
Sat Aug 05, 2023 1:20 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6949
Views: 2283666

Re: z Baldur's Gate 3

Nope, nothing added in... maybe I'm doing it wrong. I copy/paste into Lua script: Cheat Table. Is that right? Its AA format. Remove the [ENABLE] and [DISABLE] and {$asm} = you can execute it as Lua. Otherwise use Memory View > Auto Assembler to paste the whole script. Edit: my bad {$lua} needs also...
by shmoogus
Sat Aug 05, 2023 12:46 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6949
Views: 2283666

Re: z Baldur's Gate 3

Found a way to add feats, by editing the heavy armor proficiency script still need to try other passives [ENABLE] {$lua} if syntaxcheck then return end local boost = "Alert" local cmdCall = getAddress("cmdCall") local cmdArgs = getAddress("cmdArgs") local cmdStr1 = getAddress("cmdStr1") local cmdSt...
by shmoogus
Fri Aug 04, 2023 6:34 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6949
Views: 2283666

Re: z Baldur's Gate 3

Found a way to add feats, by editing the heavy armor proficiency script still need to try other passives [ENABLE] {$lua} if syntaxcheck then return end local boost = "Alert" local cmdCall = getAddress("cmdCall") local cmdArgs = getAddress("cmdArgs") local cmdStr1 = getAddress("cmdStr1") local cmdSt...