Search found 9 matches
- Mon Jul 18, 2022 2:26 pm
- Forum: Tables
- Topic: PowerWash Simulator v0.4 +4 (Steam)
- Replies: 17
- Views: 19895
Re: PowerWash Simulator v0.4 +4 (Steam)
Game left Early Access a couple days ago, can we perhaps get an update to this trainer/table for v1.0?
- Fri Jul 01, 2022 12:03 am
- Forum: Tables
- Topic: Disgaea 6 Complete
- Replies: 129
- Views: 34177
Re: Disgaea 6 Complete
Can you or someone make a table with just the Bonus Gauge? There's one for D5 and tbh it's the only one that I'd like. D6 is already way easier then the previous ones
- Fri May 27, 2022 1:46 am
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 103984
Re: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
I think this is the latest table for Satisfactory, the game is now at CL#188609 or v 0.5.2.1. is it possible that someone updates it? Thanks in advance.
- Sun Sep 05, 2021 1:43 pm
- Forum: Single Player Cheat Requests
- Topic: Bravely Default II [STEAM] Cheat Table Request
- Replies: 47
- Views: 36933
Re: Bravely Default II [STEAM] Cheat Table Request
Can maybe someone make an option for the B&D Card game? I don't want to grind the points to get better cards. You need to win from a girl to get an optional asterisk. The option in this case needs to be that you have the most points/spots on the playing field. To get to her, finish the main story in...
- Sun Jul 25, 2021 10:57 pm
- Forum: Tables
- Topic: [Yuzu] The Legend of Zelda: Breath of the Wild
- Replies: 7
- Views: 40575
Re: [Yuzu] The Legend of Zelda: Breath of the Wild
I'm curious does someone know what byte the arrows are located at? It doesn't seem to be 4 byte and I only want infinite normal arrows.
- Sat Aug 29, 2020 3:46 pm
- Forum: Tables
- Topic: Final Fantasy VI
- Replies: 64
- Views: 74786
Re: Final Fantasy VI
I know I'm kinda late with this, but the Inf. HP is working overall, BUT it seems some monsters/bosses also are under the influence of this option and if you get a hit above your max. hp you still die. Is it too much to ask for someone to take a look at the script/code and fix this perhaps? Thanks i...
- Mon Nov 18, 2019 7:51 am
- Forum: Tables
- Topic: Diablo II: Stats, Magic Find and Quality drops hack
- Replies: 28
- Views: 73623
Re: Diablo II: Stats, Magic Find and Quality drops hack
I always seem to find the addresses for gold (only thing I'm interested in) (Single player with Median XL) the first time and can change it, but when I try to do it again it won't work and it revert back to the original values.
- Fri Nov 15, 2019 7:22 am
- Forum: Tables
- Topic: Romancing Saga 3 (2019-11-13)
- Replies: 2
- Views: 8206
Re: Romancing Saga 3 (2019-11-13)
Thanks Shinkasen for the trouble! I assume that after activating the table the 2nd (Address Scan) also needs to be activated? When I select it, it takes a few seconds for it to be selected, but there's no X in front of it. It seems that the HP/LP and the Aurum functions atleast are not working. You ...
- Mon Jan 01, 2018 11:01 pm
- Forum: Tables
- Topic: Atelier Firis: The Alchemist and the Mysterious Journey +25 (table Update12)
- Replies: 104
- Views: 112344
Re: Atelier Firis: The Alchemist and the Mysterious Journey +25 (table Update12)
On forehand I want to thank the hard working folks that give us the tables and I want to wish you guys still the best wishes and a happy new year, but Atelier Firis is now at Update 16 ver. 1.0.0.16 and it seems that the table makes the game crash.