Search found 26 matches

by emelerud1
Wed Feb 16, 2022 7:28 am
Forum: Tables
Topic: Sifu
Replies: 48
Views: 32269

Re: Sifu

I took the liberty of updating the Infinite HP script from the original upload. It should work for now at least.
by emelerud1
Tue Feb 15, 2022 9:18 am
Forum: Tables
Topic: Sifu
Replies: 48
Views: 32269

Re: Sifu

Any chance for an always perfect parry script? I did something that resembles a "perfect parry script" though it's not perfect and it requires a controller! Here's a demo: https://youtu.be/oGwoQklmfoc In short... Looks good, but what I had in mind was just a script that converts a normal block to a...
by emelerud1
Sun Feb 13, 2022 8:55 pm
Forum: Tables
Topic: Sifu
Replies: 48
Views: 32269

Re: Sifu

Any chance for an always perfect parry script?
by emelerud1
Tue Dec 24, 2019 5:10 am
Forum: Tables
Topic: Red Dead Redemption 2
Replies: 371
Views: 479580

Re: Red Dead Redemption 2

If anyone can find a pointer for honor that'd be amazing. It's the last piece of the puzzle in terms of things to find I believe.
by emelerud1
Tue Apr 16, 2019 1:41 am
Forum: Tables
Topic: Forza Horizon 4
Replies: 556
Views: 602166

Re: Forza Horizon 4

I use autohotkey and wrote some simple commands into it. Basically it just grinds the auction house like you normally would manually, except it is more accurate and faster. I have set key delay times of 75ms and that seems like the quickest this game can register the keys. So I open the game, be at...
by emelerud1
Sat Apr 13, 2019 3:44 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 576179

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Does anyone know a way of finding values associated with resurrections?
by emelerud1
Fri Mar 29, 2019 10:41 pm
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 576179

Re: Sekiro™: Shadows Die Twice +14 (table Update6.3)

Can anyone tell me how to go about making an infinite resurrections script? I'm not sure what value to even look for.
by emelerud1
Thu Mar 28, 2019 7:33 pm
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 576179

Re: Sekiro™: Shadows Die Twice +14 (table Update6.3)

would there be a way to do infinite resurrections? Would be very interesting imo
by emelerud1
Sat Mar 23, 2019 6:53 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 576179

Re: Sekiro™: Shadows Die Twice +6 (table Update.6)

Hey, I think one of the biggest cheats that a lot of people would love is unlimited dragon droplets. Thats the only part of Sekiro that I am not too fond of (the Dragonrot). Anyone able to do this? Have you tried the inf consumables script? Not sure it'll work for dragon droplets but worth a try.
by emelerud1
Sat Mar 23, 2019 6:14 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 576179

Re: Sekiro™: Shadows Die Twice +6 (table Update.6)

BUG REPORT: Undead feature makes some bosses Undead (like the corrupted monk) even if you disable it you cant kill them anymore. you need to die and walk back to them without using the undead feature. freazing the health pointer works fine as an alternative. Most enemies are already compared out so...
by emelerud1
Sat Mar 23, 2019 6:03 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 576179

Re: Sekiro™: Shadows Die Twice +4 (table Update.3)

by the way, anyone knows if there's a way to sheathe the sword when not in battle? You'll probably have to make a toggle cheat or something for it... Wolf only sheaths the sword when near the temple steps, which is kind of silly... Shinobi don't run around with their swords drawn! Maybeee idk scan ...
by emelerud1
Sat Mar 23, 2019 5:01 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 576179

Re: Sekiro™: Shadows Die Twice +6 (table Update.6)

I'm trying to do infinite meds but the only address that accesses it seems to affect all items. When I nop it out all item amounts are frozen and I don't like that but idk how to fix it so that only meds are affected.

EDIT: Figured it out, copied the code from the DS3 table.
by emelerud1
Wed Jan 23, 2019 5:20 am
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 1140
Views: 728226

Re: Nioh: Complete Edition

Added a "Load Saved Item Stats" script for the current game version, if anyone's interested.

This makes it so that all weapon/armor stats that you've edited stay what they were upon reloading the game. Enjoy :)
by emelerud1
Mon Dec 17, 2018 4:45 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1793
Views: 1188645

Re: Final Fantasy XV (Steam)

I'm still waiting on an update to Cielos' table. The quick startup time for the master script is just too good to give up.

There are also a few outdated scripts that I'd like to get updated:
-Raised Damage Cap
- Spell Instant Cooldown
- Undead
- Damage Multiplier
by emelerud1
Mon Oct 22, 2018 7:18 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1793
Views: 1188645

Re: Final Fantasy XV (Steam)

It's been weeks since the update and I'm still waiting for an update to the Cielos table. If anyone can do that it'd be amazing.