well. i came and stayed here to join community, if this community drifts to CH model, that not community i came to.
buy.
Search found 279 matches
- Fri Feb 22, 2019 4:27 pm
- Forum: General Discussions
- Topic: About Metro Exodus Trainer +15
- Replies: 38
- Views: 47233
- Fri Feb 22, 2019 12:43 pm
- Forum: General Discussions
- Topic: About Metro Exodus Trainer +15
- Replies: 38
- Views: 47233
Re: Metro Exodus Trainer +15
i wished i could setup working business model on top of my reversing skills. i can't, do this for fun.
Meanwhile I need to do daily job on development of enterprise systems where reversing in not required at all.
I doubt easy peasy trainers can earn you millions.
peace.
Meanwhile I need to do daily job on development of enterprise systems where reversing in not required at all.
I doubt easy peasy trainers can earn you millions.
peace.
- Wed Feb 20, 2019 8:47 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
old version relied on code injection, new one operates directly with the code and invokes game engine procedures.
maybe invocation is sensitive on your local context, i'll look what debug info i may add to isolate the problem. perhaps over weekend.
maybe invocation is sensitive on your local context, i'll look what debug info i may add to isolate the problem. perhaps over weekend.
- Mon Feb 18, 2019 4:24 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
re: Artifacts, dbl click <script> on the line and update it as follows:
Code: Select all
dqLevel:
dd FFFFFFFF
- Sat Feb 16, 2019 9:27 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
Athennian or Spartan Seal Doesnt work for me...i get them but it doesnt change my quest...i have still 2/3 but 4 seals in my inventory. Dear all. 1.1.3.3 update includes... please report issues if any. - fix for GetItem/QuestItem. Now when you, for instance, get Fort Seal, it is reflected in quest ...
- Fri Feb 15, 2019 6:57 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
i'm a bit reluctant these days. Sorry, team. Don't expect quick updates, even for cheats which are work in progress. This week i wrote zero bytes and reversed zero lines of code. Level cap increase to 99 is ridiculous even for NG+, there is simply no new content which worth this new level cap, servi...
- Fri Feb 15, 2019 9:01 am
- Forum: Tables
- Topic: Far Cry: New Dawn [Engine:Dunia Engine 2]
- Replies: 134
- Views: 86493
Re: Far Cry: New Dawn [Engine:Dunia Engine 2]
no fall blur, nice. like it very much.
but no for me this time, i'm done with FR. 5th part killed my inspiration by FR.
but no for me this time, i'm done with FR. 5th part killed my inspiration by FR.
- Thu Feb 14, 2019 11:14 am
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
this is open community platform, you are open to post and have communication. no need to ask. if anyone is willing to help, he/she will do. one note: more details you provide, it'll be easier to help
- Wed Feb 13, 2019 8:53 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
mentioned new packs have not delivered to the users yet and thus not avail. by hashid.
let's way next files push on Feb-26
- Tue Feb 12, 2019 1:04 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1485823
Re: RESIDENT EVIL 2 +14 +3 (table Update10)
how many cores you have? cpu usage spike is usual for infinite loops with no wait.
maybe this update will help you
maybe this update will help you
Code: Select all
while WeakLimbskeyLuaThread do
sleep(100) --add this line
- Sun Feb 10, 2019 6:52 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
got you, i'll look what flags are missing in CT.
- Sun Feb 10, 2019 2:24 am
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
i reformatted message, cheats which are "work in progress" are not released yet
- Sat Feb 09, 2019 6:56 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
Dear all. 1.1.3.2 update includes, please report issues if any. - 2 versions of Get Item cheat which instantly provide you in-game object(s) through invoking internal game engine routines. Besides of Gear/Lieutenants items you may also get quest items like "Artefact Fragment", Fort seals, "Chios Bea...
- Fri Feb 08, 2019 1:46 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225
Re: Assassin’s Creed® Odyssey - InventoryEditor
in Odyssey ubisoft decided to clone hundreds of items by just changing their names without changing textured or behaviour. Look at page "Overrides" you'll find your belt as copy of "Assassin's Belt" Get "Assassin's Belt" and then you can rename it to "Demothenes's Belt" through updating pOverrideNam...
- Wed Feb 06, 2019 9:56 pm
- Forum: Tables
- Topic: Assassin’s Creed® Odyssey - InventoryEditor
- Replies: 1361
- Views: 1025225