Search found 277 matches

by budabum
Wed Feb 20, 2019 8:47 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

old version relied on code injection, new one operates directly with the code and invokes game engine procedures.
maybe invocation is sensitive on your local context, i'll look what debug info i may add to isolate the problem. perhaps over weekend.
by budabum
Mon Feb 18, 2019 4:24 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

re: Artifacts, dbl click <script> on the line and update it as follows:

Code: Select all

dqLevel:
  dd FFFFFFFF
by budabum
Sat Feb 16, 2019 9:27 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

Athennian or Spartan Seal Doesnt work for me...i get them but it doesnt change my quest...i have still 2/3 but 4 seals in my inventory. Dear all. 1.1.3.3 update includes... please report issues if any. - fix for GetItem/QuestItem. Now when you, for instance, get Fort Seal, it is reflected in quest ...
by budabum
Fri Feb 15, 2019 6:57 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

i'm a bit reluctant these days. Sorry, team. Don't expect quick updates, even for cheats which are work in progress. This week i wrote zero bytes and reversed zero lines of code. Level cap increase to 99 is ridiculous even for NG+, there is simply no new content which worth this new level cap, servi...
by budabum
Fri Feb 15, 2019 9:01 am
Forum: Tables
Topic: Far Cry: New Dawn [Engine:Dunia Engine 2]
Replies: 81
Views: 7338

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

no fall blur, nice. like it very much.
but no for me this time, i'm done with FR. 5th part killed my inspiration by FR. :(
by budabum
Thu Feb 14, 2019 11:14 am
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

this is open community platform, you are open to post and have communication. no need to ask. if anyone is willing to help, he/she will do. one note: more details you provide, it'll be easier to help
by budabum
Wed Feb 13, 2019 8:53 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

jonasbeckman wrote:
Wed Feb 13, 2019 6:09 pm
mentioned new packs have not delivered to the users yet and thus not avail. by hashid.
let's way next files push on Feb-26
by budabum
Tue Feb 12, 2019 1:04 am
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 778
Views: 141396

Re: RESIDENT EVIL 2 +14 +3 (table Update10)

how many cores you have? cpu usage spike is usual for infinite loops with no wait.

maybe this update will help you

Code: Select all

while WeakLimbskeyLuaThread do
    sleep(100)  --add this line
by budabum
Sun Feb 10, 2019 6:52 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

got you, i'll look what flags are missing in CT.
by budabum
Sun Feb 10, 2019 2:24 am
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

i reformatted message, cheats which are "work in progress" are not released yet
by budabum
Sat Feb 09, 2019 6:56 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

Dear all. 1.1.3.2 update includes, please report issues if any. - 2 versions of Get Item cheat which instantly provide you in-game object(s) through invoking internal game engine routines. Besides of Gear/Lieutenants items you may also get quest items like "Artefact Fragment", Fort seals, "Chios Bea...
by budabum
Fri Feb 08, 2019 1:46 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

in Odyssey ubisoft decided to clone hundreds of items by just changing their names without changing textured or behaviour. Look at page "Overrides" you'll find your belt as copy of "Assassin's Belt" Get "Assassin's Belt" and then you can rename it to "Demothenes's Belt" through updating pOverrideNam...
by budabum
Wed Feb 06, 2019 9:56 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

having fun with game internalsShow
Image
by budabum
Wed Feb 06, 2019 1:28 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

i'll publish over weekend what is complete. the most prominent change is GetItem.
by budabum
Thu Jan 31, 2019 12:10 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 554
Views: 177653

Re: Assassin’s Creed® Odyssey - InventoryEditor

you confuse me, I replied to @cosminuk2011 on his request to share drachmae booster. you posted first report where booster does not work, then you posted second report where it now works but you set 21x instead of 4.5 and claim booster does not work as you expect. I'm lost. what are you trying to ac...