Search found 313 matches

by NumberXer0
Sun Apr 07, 2019 10:37 am
Forum: Single Player Cheat Requests
Topic: [Request] Outward
Replies: 141
Views: 34090

Re: [Request] Outward

Well, durability doesn't work, nor does infinite buff duration. Edit: Sorry, didn't see you didn't make that small table! Well, maybe you could add them to yours? I think it's because you are not the host. Anyway i have cracked game and can't say for sure about coop mode :) No u cant in coop, the g...
by NumberXer0
Sun Apr 07, 2019 10:28 am
Forum: Tables
Topic: Risk of Rain 2 (Steam) - Cheat Table
Replies: 72
Views: 38508

Re: Risk of Rain 2 (Steam) - Cheat Table

Item stack - Activated Player Pointers script from JessieKazama's table first. <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>334</ID> <Description>"Item stack"</Description> <Options moHideChildren="1"/> <LastState Value="" RealAddress="00000000"/> <GroupHeader...
by NumberXer0
Thu Apr 04, 2019 9:08 pm
Forum: Specific Game Discussions
Topic: Outward assembly_Csharp
Replies: 49
Views: 2560

Re: Outward assembly_Csharp

Jesus, I don't even know where you people are finding these options. I opened it up in dnSpy and I see a bunch of NodeCanvas, uNature etc. This is so far beyond me, I can't find a single option that was mentioned here. All I want to do is create a kind of "half cheat" to make the game less intense, ...
by NumberXer0
Tue Apr 02, 2019 2:20 am
Forum: Single Player Cheat Requests
Topic: [Request] Outward
Replies: 141
Views: 34090

Re: [Request] Outward

Has anyone found a way to edit your max Health, Mana and Stamina? When you do the quest to unlock Mana, you have to sacrifice both your Health and Stamina by -5 points each in exchange for 20 points of Mana. The game would only allow me to sacrifice 13 times, which gives 260 Mana, but dropped my Hea...
by NumberXer0
Mon Apr 01, 2019 1:50 am
Forum: Tables
Topic: Risk of Rain 2 (Steam) - Cheat Table
Replies: 72
Views: 38508

Re: Risk of Rain 2 (Steam) - Cheat Table

Agasio wrote:
Mon Apr 01, 2019 12:00 am
If anyone knows how to bind invoking a mono method to a hotkey, you can trigger a radar ping that highlights all interactables by invoking RoR2.ChestRevealer.Pulse(), works in multiplayer and others can't see it, from what I've tested.
That sounds super useful. I second this request!
by NumberXer0
Mon Mar 11, 2019 2:24 am
Forum: Tables
Topic: Devil May Cry 5 (Steam) - Cheat Table
Replies: 316
Views: 60831

Re: Devil May Cry 5 (Steam) - Cheat Table

It's probably not even remotely possible, but do you think there's a way to make your Devil Breakers switch instead of break when you break them? I know there are multiple trainers/tables that give infinite Devil Breakers, but they either make it so the one you have equipped never breaks and therefo...
by NumberXer0
Sun Mar 03, 2019 3:19 pm
Forum: Tables
Topic: Far Cry New Dawn - table v: 1.0.11 CT
Replies: 98
Views: 25735

Re: Far Cry New Dawn - table v: 1.0.5 CT

Is it possible to edit the Guns for Hire kills? You need to let each one kill a certain number to unlock new skills for them. I play almost 100% stealthy and they never kill anyone unfortunately haha.
by NumberXer0
Mon Feb 25, 2019 12:27 am
Forum: Tables
Topic: Metro Exodus [STEAM/EPIC]
Replies: 106
Views: 35226

Re: Metro Exodus [STEAM/EPIC]

Would it be possible to separate that Infinite Resources cheat from the infinite filter/medkits? As in, just having infinite parts and chemicals? It's a great cheat, but having infinite heals and air kind of takes the fun out of it for me. I see there are sections in the script that are labeled with...
by NumberXer0
Sun Feb 24, 2019 5:26 pm
Forum: Tables
Topic: Metro Exodus [CPY] Table+20*Table Update 0.49*
Replies: 192
Views: 24027

Re: Metro Exodus [CPY] Table+20*Table Update 0.32*

Any chance for infinite crafting items? Like the scrap and chemicals?
by NumberXer0
Thu Feb 14, 2019 3:05 am
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 163
Views: 43625

Re: God Eater 3 (Steam)

Would it be possible to make a "receive no damage" script? There are 3 awards for solo missions. No items used, no damage taken and perfect. I assume perfect is getting the other two medals..maybe? As for the damage one, infinite health doesn't work, you actually need to take 0 damage.
by NumberXer0
Sat Feb 09, 2019 11:28 pm
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 163
Views: 43625

Re: God Eater 3 (Steam)

Reaper1222 wrote:
Sat Feb 09, 2019 7:29 pm
hi is there a chance for a multiplier for the acceleration trigger too?
Seconded. The burst leveling cheat is fantastic, but there's like twice as many triggers haha..
by NumberXer0
Sat Feb 09, 2019 3:12 am
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 163
Views: 43625

Re: God Eater 3 (Steam)

I support the need for quick burst leveling. Getting those skills leveled and unlocked is as much of a grind as crafting.
by NumberXer0
Thu Feb 07, 2019 1:18 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14)
Replies: 824
Views: 205732

Re: RESIDENT EVIL 2 +12 +3 (table Update8)

What is the correct ID to set the minigun ammo when swapping the gun? I saw someone post 0000001D, but that isn't correct. Still can't reload. Also, the Anti-Tank rocket doesn't have an ammo dropdown either.
by NumberXer0
Mon Feb 04, 2019 1:33 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14)
Replies: 824
Views: 205732

Re: RESIDENT EVIL 2 +10 +3 (table Update7.5)

Any chance on creating a "show all items" script? Fling has it on their trainer, it shows little interact bubble above everything you can pick up. Like the psychostimulants in RE7 and there was a code for that too. Would be nice to have it with CE so I don't have to use a trainer at the same time fo...
by NumberXer0
Fri Feb 01, 2019 10:39 pm
Forum: Tables
Topic: My Time at Portia
Replies: 540
Views: 87872

Re: My Time at Portia

Hey guys, just wanted to let you know that the modding scene for this is getting much better. I've been checking the nexus a bunch and a ton of good stuff has popped up. Including mods to allow multiple requests per day, multiple romances, unlimited item stacks, bigger scanner range etc. All things ...