Thanks Seikur0!
I've been reading into the different pointers that show up during my scan, and the structure spider will probably help. I've also identified the asset class? that is for fake shells and real shells, but it's just a jumble of assets all lied up together.
Will report back if it works!
Search found 2 matches
- Thu Nov 16, 2017 6:50 pm
- Forum: General Gamehacking
- Topic: Reading Memory Viewer to Understand the Underlying Item
- Replies: 2
- Views: 2323
- Thu Nov 16, 2017 2:42 am
- Forum: General Gamehacking
- Topic: Reading Memory Viewer to Understand the Underlying Item
- Replies: 2
- Views: 2323
Reading Memory Viewer to Understand the Underlying Item
Hi Guys, I've been tinkering around with CE and ran into a unique problem that hasn't really been solved by browsing the forums and google. The issue revolves around a lot of the guessing portions of some single player games out there. For instance, we have single player games that have loot boxes o...