Search found 19 matches

by KyraAltair
Sun Apr 07, 2019 5:13 am
Forum: Tables
Topic: Nelke & The Legendary Alchemists
Replies: 101
Views: 41636

Re: Nelke & The Legendary Alchemists

So OP updated with a new table (and hopefully the last one.) I've added a Materials Not Consumed script which should effectively still allow you to acquire new items, but also not have any taken away during each day. I've also added a Synthesis Cost script so you won't have restrictions on how much...
by KyraAltair
Thu Apr 04, 2019 10:47 am
Forum: Tables
Topic: Nelke & The Legendary Alchemists
Replies: 101
Views: 41636

Re: Nelke & The Legendary Alchemists

i think i found out why the "max item" cheat tend to make some item qty to 0 i read somewhere in steam discussion that the game have a soft cap of around 90,000 total items (excluding elements) if you go beyond that, the game discards your oldest items yes, this is what happened to me everytime ite...
by KyraAltair
Sun Mar 31, 2019 9:56 am
Forum: Tables
Topic: Nelke & The Legendary Alchemists
Replies: 101
Views: 41636

Re: Nelke & The Legendary Alchemists

OP could you add menu for unlimited materials and synthesized items? this game kinda repetitive, i don't want to explore same place over and over again or wait several turns to create one type of good let's say it's Z, because that item need X and X need Y but Z also need Y. i used Max Items pointer...
by KyraAltair
Sat Sep 29, 2018 9:25 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 5643
Views: 3825723

Re: Monster Hunter World (Steam)

i have problem with CE table now, when i enabled Inf Health, the game Crash

sob sob, the most powerful and needed option, and yet it can't be used :shock:
by KyraAltair
Sat Sep 29, 2018 6:56 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 5643
Views: 3825723

Re: Monster Hunter World (Steam)

hey guys, i'm considering to buy this game since i'm a MHFU player does the cheat works for multiplayer? or event and arena quests? As far as multiplayer is concerned, we here do not condone cheating online. While this may be a co-op game, we feel it is best not to ruin the experience of other hunt...
by KyraAltair
Fri Sep 28, 2018 12:36 pm
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 5643
Views: 3825723

Re: Monster Hunter World (Steam)

hey guys, i'm considering to buy this game since i'm a MHFU player

does the cheat works for multiplayer? or event and arena quests?
by KyraAltair
Thu Sep 27, 2018 7:46 am
Forum: Tables
Topic: (Table) Jurassic World Evolution v1.6.1 (Status: (19/06/2019) WORKED ON-SEE LATEST POST.)
Replies: 351
Views: 261090

Re: (Table) Jurassic World Evolution v1.4.8

Table update 1.5 Added support for game version 1.4.3.37142 Should work again now, if you find any bugs, let me know used it for the new released Codex version which has the same version the table can't be enabled using trainer for now Table works. I literally posted before you. i didn't said the t...
by KyraAltair
Wed Sep 26, 2018 1:05 am
Forum: Tables
Topic: (Table) Jurassic World Evolution v1.6.1 (Status: (19/06/2019) WORKED ON-SEE LATEST POST.)
Replies: 351
Views: 261090

Re: (Table) Jurassic World Evolution v1.4.8

l0wb1t wrote:
Mon Sep 24, 2018 5:16 pm
Table update 1.5

Added support for game version 1.4.3.37142

Should work again now, if you find any bugs, let me know
used it for the new released Codex version which has the same version
the table can't be enabled

using trainer for now
by KyraAltair
Tue Apr 10, 2018 1:29 pm
Forum: Tables
Topic: Final Fantasy XV (CODEX)
Replies: 227
Views: 112908

Re: Final Fantasy XV (CODEX)

crashin wrote:
Sun Apr 08, 2018 2:04 pm
item editors> read inventory> go to key items and change the item# and quantity to 0 and it should work for you
item editor always crash the game for me after sorting, since the script needs me to sort inventory beforehand to make the script work
by KyraAltair
Sun Apr 08, 2018 1:35 pm
Forum: Tables
Topic: Final Fantasy XV (CODEX)
Replies: 227
Views: 112908

Re: Final Fantasy XV (CODEX)

Just want to point out that the fishing line durability still doesn't work. I load up the V6 table when I want to do a bunch of fishing. Maybe just change that fishing code back to what you had in the V6 version? As that one seems to work almost all the time. :p Use the last version (v11) posted a ...
by KyraAltair
Sun Apr 08, 2018 1:06 pm
Forum: Tables
Topic: Final Fantasy XV (CODEX)
Replies: 227
Views: 112908

Re: Final Fantasy XV (CODEX)

Anyone can help me with code to delete key items? Used debug menu to add all key items And i can't pick up generator keys for elevator in chapter 13, thus i can't continue my story Also, in steam version, there is code to swap model Could we also have it in codex version? I want to swap our boyband ...
by KyraAltair
Thu Mar 22, 2018 1:02 pm
Forum: Tables
Topic: Final Fantasy XV (CODEX)
Replies: 227
Views: 112908

Re: Final Fantasy XV (CODEX)

don't want to ruining the fun but debug menu cover almost everything you need add all tactic item x99, all recipe, all skill unlocked, all costume, all weapon, all accesories, all key item x99, all regalia stuffs, no stamina use, no item reduce, no mp use, add guest character, add any monster, gode ...
by KyraAltair
Mon Feb 19, 2018 4:36 pm
Forum: Tables
Topic: Kingdom Come Deliverance
Replies: 599
Views: 645705

Re: Kingdom Come Deliverance

Enable Console Functions: Hopefully the aobscan works, whatever game version I am using seems to differ from everyone else's here. { Game : KingdomCome.exe Version: Date : 2018-02-18 This script enables the KCD console for variables and functions that were dev disabled } [ENABLE] aobscanmodule(Vari...
by KyraAltair
Thu Nov 09, 2017 8:49 am
Forum: Tables
Topic: Sword Art Online: Hollow Realization Deluxe Edition
Replies: 423
Views: 250747

Re: Sword Art Online: Hollow Realization Deluxe Edition

i think it's so much better if someone could create inject code or something that can add multiple items at once to warehouse with ID range so i could test every single ID, for example the Pointer Table have input ID with decimal, 2000 for Paragon, 5000 for Super Legendary (most powerful weapon in ...
by KyraAltair
Thu Nov 09, 2017 7:46 am
Forum: Tables
Topic: Sword Art Online: Hollow Realization Deluxe Edition
Replies: 423
Views: 250747

Re: Sword Art Online: Hollow Realization Deluxe Edition

will try to merge those and i'll try contribute by add some missing "powerful" equipments at Warehouse Inventory Dropdown i got some Hex ID's from here: http://web.save-editor.com/bbs/patchcode/ps4/file_7508.txt http://web.save-editor.com/bbs/patchcode/ps4/file_7515.txt http://web.save-editor.com/b...