Search found 12 matches
- Thu Oct 18, 2018 7:02 am
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
Re: Assassin's Creed Odyssey +14 (table Update9)
Here is version 3 of the damage/armor multipliers. You can now set multipliers for: Warrior Damage Primary weapon Secondary weapon Assassin Damage Hunter Damage Armor It is best to activate the scripts in the main menu, then the values will apply as soon as your game is loaded. If activating in gam...
- Sat Oct 13, 2018 7:23 am
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
Re: Assassin's Creed Odyssey +14 (table Update9)
Here is version 2 of the damage multipliers. It should now force 14-byte jumps which will allow the allocated memory to go anywhere. If there are still crashing issues, I'll try using a code cave instead. I've never worked with that before. I'll see about adding health or armor this weekend, unless...
- Fri Oct 12, 2018 9:23 pm
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
Re: Assassin's Creed Odyssey +14 (table Update9)
I made some scripts for damage multipliers. Just activate and change the multiplier for warrior/assassin/hunter damage. I usually activate in the main menu, but if you activate in game you may need to change or re-equip a weapon for the new values to take effect. The warrior damage mult may only ap...
- Fri Oct 12, 2018 5:50 pm
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
Re: Assassin's Creed Odyssey +14 (table Update9)
Greetings. I managed to get the warrior damage to work, at least on my device, and on my version of the game (1.0.3) The attachment is the original table provided in this thread by Celios, in the end, you'll find "min wep damage" and "max wep damage". Play around with them and out of curiosity let ...
- Fri Oct 12, 2018 9:20 am
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
Re: Assassin's Creed Odyssey +14 (table Update8.3)
Hey, I made this table for the Damage if someone interested. ACOdyssey.CT Sadly, those are just visuals. They don't apply to your overall damage. They do apply, I tried them, but unfortunately they do not work in 1.0.3, in the previous version they worked very well. Hey, I made this table for the D...
- Fri Oct 12, 2018 6:28 am
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
- Thu Oct 11, 2018 3:57 pm
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
- Wed Oct 10, 2018 1:21 pm
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
Re: Assassin's Creed Odyssey +14 (table Update8.3)
... I have a question: So, if I check the first option in experience multiplier whit the symbol (x?) , I will have the x4 experience by default? Because I see another option. What I have to check for use the x4 experience by default? you don't need to check the box in front of an entry for it to ta...
- Wed Oct 10, 2018 7:31 am
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1966078
Re: Assassin's Creed Odyssey +14 (table Update8.3)
I have a question:
So, if I check the first option in experience multiplier whit the symbol (x?) , I will have the x4 experience by default? Because I see another option. What I have to check for use the x4 experience by default?
So, if I check the first option in experience multiplier whit the symbol (x?) , I will have the x4 experience by default? Because I see another option. What I have to check for use the x4 experience by default?
- Wed Mar 28, 2018 7:27 pm
- Forum: Tables
- Topic: Far Cry 5 [Engine:Dunia Engine 2]
- Replies: 473
- Views: 377148
Re: Far Cry 5 [Engine:Dunia 2]
You are a genius ))
- Sun Nov 05, 2017 9:53 am
- Forum: Tables
- Topic: Assassin's Creed: Origins
- Replies: 643
- Views: 563332
Re: Assassin's Creed: Origins
just updated the table from this post . ///////////////////////////////////////////////////////////// Hello, about the time of day, is there any way to change the time scale? for example 1 minute in the game 3 minutes in real life? Thanks! I imagine it can be done in 2 ways at least. 1. observe the...
- Wed Nov 01, 2017 9:21 am
- Forum: Tables
- Topic: Assassin's Creed: Origins - AnvilNEXT64 Cheats and more..
- Replies: 69
- Views: 95396
Re: Assassin's Creed: Origins - AnvilNEXT64 Cheats and more..
It would be possible to use Cheat engine to play with Aya whenever you want? I
t would be very interesting...
t would be very interesting...