34
"Time of Day"
008000
Float
theHunterCotW_F.exe+1E25000
e0
Increase Value
17
103
1
+1 Hour
0
Decrease Value
17
100
1
-1 Hour
1
Toggle Activation
17
106
Freeze
2
Increase Value
0.01666666666
+1 min
3
Decrease Value
0.01666666666
-1 min
4
Increase Value
17
104
0.1666666666
+10 min
5
Decrease Value
17
101
0.1666666666
-10 min
6
Set Value
17
96
0
Night
7
Set Value
17
98
12
Day
8
Set Value
17
97
5.554828167
Red Morning
9
Set Value
17
99
18.69479561
Red Evening
10
Set Value
18.08442688
Bef Even Sunset
11
Set Value
5.949210167
Morning Sunset
12
1947
"High Clouds"
FF00FF
Auto Assembler Script
{ Game : theHunterCotW_F.exe
Version:
Date : 2017-05-27
Author : Alpha_User
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,theHunterCotW_F.exe,F3 0F 11 43 18 77) // should be unique
alloc(newmem,$1000,"theHunterCotW_F.exe"+271665)
label(code)
label(return)
newmem:
code:
mov [rbx+18],(float)0
// movss [rbx+18],xmm0
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 43 18
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+271665
"theHunterCotW_F.exe"+271639: 48 8B CE - mov rcx,rsi
"theHunterCotW_F.exe"+27163C: E8 EF 12 00 00 - call theHunterCotW_F.exe+272930
"theHunterCotW_F.exe"+271641: 44 38 7B 2D - cmp [rbx+2D],r15l
"theHunterCotW_F.exe"+271645: 74 6C - je theHunterCotW_F.exe+2716B3
"theHunterCotW_F.exe"+271647: F3 0F 10 4B 1C - movss xmm1,[rbx+1C]
"theHunterCotW_F.exe"+27164C: 0F 28 C1 - movaps xmm0,xmm1
"theHunterCotW_F.exe"+27164F: F3 0F 5C 43 18 - subss xmm0,[rbx+18]
"theHunterCotW_F.exe"+271654: F3 41 0F 59 C0 - mulss xmm0,xmm8
"theHunterCotW_F.exe"+271659: F3 0F 58 43 18 - addss xmm0,[rbx+18]
"theHunterCotW_F.exe"+27165E: 0F 2F 05 03 21 1E 01 - comiss xmm0,[theHunterCotW_F.exe+1453768]
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+271665: F3 0F 11 43 18 - movss [rbx+18],xmm0
// ---------- DONE INJECTING ----------
"theHunterCotW_F.exe"+27166A: 77 0B - ja theHunterCotW_F.exe+271677
"theHunterCotW_F.exe"+27166C: 0F 2F CF - comiss xmm1,xmm7
"theHunterCotW_F.exe"+27166F: 77 06 - ja theHunterCotW_F.exe+271677
"theHunterCotW_F.exe"+271671: 44 88 7B 2D - mov [rbx+2D],r15l
"theHunterCotW_F.exe"+271675: EB 3C - jmp theHunterCotW_F.exe+2716B3
"theHunterCotW_F.exe"+271677: F3 0F 10 4B 10 - movss xmm1,[rbx+10]
"theHunterCotW_F.exe"+27167C: 41 0F 28 D5 - movaps xmm2,xmm13
"theHunterCotW_F.exe"+271680: F3 0F 5C 4B 0C - subss xmm1,[rbx+0C]
"theHunterCotW_F.exe"+271685: F3 0F 5C 53 04 - subss xmm2,[rbx+04]
"theHunterCotW_F.exe"+27168A: F3 41 0F 59 C8 - mulss xmm1,xmm8
}
1501
"Vol Clouds"
FF00FF
Auto Assembler Script
[ENABLE]
aobscanmodule(noclouds,theHunterCotW_F.exe,F3 0F 11 7B 2C 72) // should be unique
alloc(newmem,$1000,"theHunterCotW_F.exe"+28EB17)
label(code)
label(return)
newmem:
code:
mov [rbx+2C],(float)0
//movss [rbx+2C],xmm7
jmp return
noclouds:
jmp newmem
return:
registersymbol(noclouds)
[DISABLE]
noclouds:
db F3 0F 11 7B 2C
unregistersymbol(noclouds)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+28EB17
"theHunterCotW_F.exe"+28EAEE: 0F 2F D6 - comiss xmm2,xmm6
"theHunterCotW_F.exe"+28EAF1: 72 03 - jb theHunterCotW_F.exe+28EAF6
"theHunterCotW_F.exe"+28EAF3: 0F 28 D6 - movaps xmm2,xmm6
"theHunterCotW_F.exe"+28EAF6: F3 0F 59 3D 3E 60 18 01 - mulss xmm7,[theHunterCotW_F.exe+1414B3C]
"theHunterCotW_F.exe"+28EAFE: F3 0F 11 53 3C - movss [rbx+3C],xmm2
"theHunterCotW_F.exe"+28EB03: 0F 2F FE - comiss xmm7,xmm6
"theHunterCotW_F.exe"+28EB06: 72 03 - jb theHunterCotW_F.exe+28EB0B
"theHunterCotW_F.exe"+28EB08: 0F 28 FE - movaps xmm7,xmm6
"theHunterCotW_F.exe"+28EB0B: F3 0F 10 05 21 C0 1B 01 - movss xmm0,[theHunterCotW_F.exe+144AB34]
"theHunterCotW_F.exe"+28EB13: 0F 2F 43 28 - comiss xmm0,[rbx+28]
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+28EB17: F3 0F 11 7B 2C - movss [rbx+2C],xmm7
// ---------- DONE INJECTING ----------
"theHunterCotW_F.exe"+28EB1C: 72 35 - jb theHunterCotW_F.exe+28EB53
"theHunterCotW_F.exe"+28EB1E: F3 0F 10 43 44 - movss xmm0,[rbx+44]
"theHunterCotW_F.exe"+28EB23: 8B 43 14 - mov eax,[rbx+14]
"theHunterCotW_F.exe"+28EB26: F3 0F 11 4B 1C - movss [rbx+1C],xmm1
"theHunterCotW_F.exe"+28EB2B: F3 0F 59 0D 89 C9 18 01 - mulss xmm1,[theHunterCotW_F.exe+141B4BC]
"theHunterCotW_F.exe"+28EB33: 89 43 08 - mov [rbx+08],eax
"theHunterCotW_F.exe"+28EB36: F3 0F 11 5B 30 - movss [rbx+30],xmm3
"theHunterCotW_F.exe"+28EB3B: F3 0F 11 53 34 - movss [rbx+34],xmm2
"theHunterCotW_F.exe"+28EB40: 0F 2F C1 - comiss xmm0,xmm1
"theHunterCotW_F.exe"+28EB43: 72 03 - jb theHunterCotW_F.exe+28EB48
}
1620
"inf.Ammo"
FF00FF
Auto Assembler Script
[ENABLE]
aobscanmodule(inf.Ammo1,theHunterCotW_F.exe,CC 89 91 1C 02 00 00) // should be unique
alloc(newmem,$1000,"theHunterCotW_F.exe"+558200)
label(code)
label(return)
newmem:
code:
mov [rcx+0000021C],#1
//mov [rcx+0000021C],edx
jmp return
inf.Ammo1+01:
jmp newmem
nop
return:
registersymbol(inf.Ammo1)
aobscanmodule(inf.Ammo2,theHunterCotW_F.exe,41 89 82 C4 10 00 00 85 C0) // should be unique
alloc(newmem2,$1000,"theHunterCotW_F.exe"+75C8A6)
label(code2)
label(return2)
newmem2:
code2:
mov [r10+000004C4],#500
//mov [r10+000004C4],eax
jmp return2
inf.Ammo2:
jmp newmem2
nop
nop
return2:
registersymbol(inf.Ammo2)
[DISABLE]
inf.Ammo1+01:
db 89 91 1C 02 00 00
unregistersymbol(inf.Ammo1)
dealloc(newmem)
inf.Ammo2:
db 41 89 82 C4 10 00 00
unregistersymbol(inf.Ammo2)
dealloc(newmem2)
1981
"off Flashlight"
FF00FF
Auto Assembler Script
{ Game : theHunterCotW_F.exe
Version:
Date : 2017-05-27
Author : Alpha_User
This script does blah blah blah
}
[ENABLE]
aobscanmodule(offFlashlight,theHunterCotW_F.exe,00 F3 0F 11 83 C0 01 00 00) // should be unique
alloc(newmem,$1000,"theHunterCotW_F.exe"+32768B)
label(code)
label(return)
newmem:
code:
mov [rbx+000001C0],(float)0
//movss [rbx+000001C0],xmm0
jmp return
offFlashlight+01:
jmp newmem
nop
nop
nop
return:
registersymbol(offFlashlight)
[DISABLE]
offFlashlight+01:
db F3 0F 11 83 C0 01 00 00
unregistersymbol(offFlashlight)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+32768B
"theHunterCotW_F.exe"+32765B: 80 BB D8 01 00 00 00 - cmp byte ptr [rbx+000001D8],00
"theHunterCotW_F.exe"+327662: 0F 57 D2 - xorps xmm2,xmm2
"theHunterCotW_F.exe"+327665: F3 0F 10 1D 4B 19 12 01 - movss xmm3,[theHunterCotW_F.exe+1448FB8]
"theHunterCotW_F.exe"+32766D: 74 42 - je theHunterCotW_F.exe+3276B1
"theHunterCotW_F.exe"+32766F: F3 0F 10 8B B0 01 00 00 - movss xmm1,[rbx+000001B0]
"theHunterCotW_F.exe"+327677: 0F 2F CA - comiss xmm1,xmm2
"theHunterCotW_F.exe"+32767A: 76 19 - jna theHunterCotW_F.exe+327695
"theHunterCotW_F.exe"+32767C: 0F 28 C6 - movaps xmm0,xmm6
"theHunterCotW_F.exe"+32767F: F3 0F 5E C1 - divss xmm0,xmm1
"theHunterCotW_F.exe"+327683: F3 0F 58 83 C0 01 00 00 - addss xmm0,[rbx+000001C0]
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+32768B: F3 0F 11 83 C0 01 00 00 - movss [rbx+000001C0],xmm0
// ---------- DONE INJECTING ----------
"theHunterCotW_F.exe"+327693: EB 0A - jmp theHunterCotW_F.exe+32769F
"theHunterCotW_F.exe"+327695: C7 83 C0 01 00 00 00 00 80 3F - mov [rbx+000001C0],3F800000
"theHunterCotW_F.exe"+32769F: F3 0F 10 83 C0 01 00 00 - movss xmm0,[rbx+000001C0]
"theHunterCotW_F.exe"+3276A7: 33 C0 - xor eax,eax
"theHunterCotW_F.exe"+3276A9: 0F 2F C3 - comiss xmm0,xmm3
"theHunterCotW_F.exe"+3276AC: 0F 92 C0 - setb al
"theHunterCotW_F.exe"+3276AF: EB 44 - jmp theHunterCotW_F.exe+3276F5
"theHunterCotW_F.exe"+3276B1: F3 0F 10 A3 BC 01 00 00 - movss xmm4,[rbx+000001BC]
"theHunterCotW_F.exe"+3276B9: 0F 2F E2 - comiss xmm4,xmm2
"theHunterCotW_F.exe"+3276BC: 76 1D - jna theHunterCotW_F.exe+3276DB
}
1631
"noeffects"
FF00FF
Auto Assembler Script
{ Game : theHunterCotW_F.exe
Version:
Date : 2017-03-07
Author : Alpha_User
This script does blah blah blah
}
[ENABLE]
aobscanmodule(noeffects,theHunterCotW_F.exe,F3 0F 11 43 0C 48 83 C4 40 5B C3 CC CC 40) // should be unique
alloc(newmem,$1000,"theHunterCotW_F.exe"+283EE3)
label(code)
label(return)
newmem:
code:
//mov [rbx+0C],(float)0
//movss [rbx+0C],xmm0
jmp return
noeffects:
jmp newmem
return:
registersymbol(noeffects)
[DISABLE]
noeffects:
db F3 0F 11 43 0C
unregistersymbol(noeffects)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+283EE3
"theHunterCotW_F.exe"+283EB8: EB 08 - jmp theHunterCotW_F.exe+283EC2
"theHunterCotW_F.exe"+283EBA: F3 0F 10 3D 06 10 19 01 - movss xmm7,[theHunterCotW_F.exe+1414EC8]
"theHunterCotW_F.exe"+283EC2: 48 8B 01 - mov rax,[rcx]
"theHunterCotW_F.exe"+283EC5: F3 0F 10 71 0C - movss xmm6,[rcx+0C]
"theHunterCotW_F.exe"+283ECA: FF 50 10 - call qword ptr [rax+10]
"theHunterCotW_F.exe"+283ECD: F3 0F 5C C6 - subss xmm0,xmm6
"theHunterCotW_F.exe"+283ED1: F3 0F 59 C7 - mulss xmm0,xmm7
"theHunterCotW_F.exe"+283ED5: 0F 28 7C 24 20 - movaps xmm7,[rsp+20]
"theHunterCotW_F.exe"+283EDA: F3 0F 58 C6 - addss xmm0,xmm6
"theHunterCotW_F.exe"+283EDE: 0F 28 74 24 30 - movaps xmm6,[rsp+30]
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+283EE3: F3 0F 11 43 0C - movss [rbx+0C],xmm0
// ---------- DONE INJECTING ----------
"theHunterCotW_F.exe"+283EE8: 48 83 C4 40 - add rsp,40
"theHunterCotW_F.exe"+283EEC: 5B - pop rbx
"theHunterCotW_F.exe"+283EED: C3 - ret
"theHunterCotW_F.exe"+283EEE: CC - int 3
"theHunterCotW_F.exe"+283EEF: CC - int 3
"theHunterCotW_F.exe"+283EF0: 48 8B C4 - mov rax,rsp
"theHunterCotW_F.exe"+283EF3: 48 89 58 08 - mov [rax+08],rbx
"theHunterCotW_F.exe"+283EF7: 48 89 70 10 - mov [rax+10],rsi
"theHunterCotW_F.exe"+283EFB: 57 - push rdi
"theHunterCotW_F.exe"+283EFC: 48 81 EC D0 00 00 00 - sub rsp,000000D0
}
1836
"Wind.1"
FF8000
Float
"theHunterCotW_F.exe"+01E23280
1AC
6A0
B0
1841
"Wind.2"
FF8000
Float
"theHunterCotW_F.exe"+01E23280
14C
6A0
B0
1840
"Fog.1"
FF8000
Float
"theHunterCotW_F.exe"+01E23280
16C
6A0
B0
1839
"Fog.2 (Wet Effect)"
FF8000
Float
"theHunterCotW_F.exe"+01E23280
18C
6A0
B0
1838
"Fog.3 (Wet Effect)"
FF8000
Float
"theHunterCotW_F.exe"+01E23280
1CC
6A0
B0
1837
"Img.Temperature"
FF8000
Float
"theHunterCotW_F.exe"+01E23280
1EC
6A0
B0
Increase Value
17
107
1
0
Decrease Value
17
109
1
1
1896
"Rain Manual"
FF0000
Auto Assembler Script
{ Game : theHunterCotW_F.exe
Version:
Date : 2017-05-27
Author : Alpha_User
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,theHunterCotW_F.exe,F3 0F 11 08 C7 40 04 00 00 00 00) // should be unique
alloc(newmem,$1000,"theHunterCotW_F.exe"+28ED18)
label(code)
label(return)
newmem:
code:
//movss [rax],xmm1
mov [rax+04],00000000
jmp return
INJECT:
jmp newmem
nop
nop
nop
nop
nop
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 11 08 C7 40 04 00 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+28ED18
"theHunterCotW_F.exe"+28ECD8: F3 0F 59 83 10 01 00 00 - mulss xmm0,[rbx+00000110]
"theHunterCotW_F.exe"+28ECE0: F3 0F 5C C8 - subss xmm1,xmm0
"theHunterCotW_F.exe"+28ECE4: F3 0F 11 8B 00 01 00 00 - movss [rbx+00000100],xmm1
"theHunterCotW_F.exe"+28ECEC: F3 0F 10 83 00 01 00 00 - movss xmm0,[rbx+00000100]
"theHunterCotW_F.exe"+28ECF4: 48 8B 05 85 D1 AD 01 - mov rax,[theHunterCotW_F.exe+1D6BE80]
"theHunterCotW_F.exe"+28ECFB: F3 0F 11 80 2C 14 00 00 - movss [rax+0000142C],xmm0
"theHunterCotW_F.exe"+28ED03: F3 0F 10 8B FC 00 00 00 - movss xmm1,[rbx+000000FC]
"theHunterCotW_F.exe"+28ED0B: 48 8B 83 F0 00 00 00 - mov rax,[rbx+000000F0]
"theHunterCotW_F.exe"+28ED12: 80 78 18 00 - cmp byte ptr [rax+18],00
"theHunterCotW_F.exe"+28ED16: 75 0B - jne theHunterCotW_F.exe+28ED23
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+28ED18: F3 0F 11 08 - movss [rax],xmm1
"theHunterCotW_F.exe"+28ED1C: C7 40 04 00 00 00 00 - mov [rax+04],00000000
// ---------- DONE INJECTING ----------
"theHunterCotW_F.exe"+28ED23: F3 0F 10 83 F8 00 00 00 - movss xmm0,[rbx+000000F8]
"theHunterCotW_F.exe"+28ED2B: 48 8B 83 F0 00 00 00 - mov rax,[rbx+000000F0]
"theHunterCotW_F.exe"+28ED32: 80 78 18 00 - cmp byte ptr [rax+18],00
"theHunterCotW_F.exe"+28ED36: 75 05 - jne theHunterCotW_F.exe+28ED3D
"theHunterCotW_F.exe"+28ED38: F3 0F 11 40 08 - movss [rax+08],xmm0
"theHunterCotW_F.exe"+28ED3D: E8 5E 85 FC FF - call theHunterCotW_F.exe+2572A0
"theHunterCotW_F.exe"+28ED42: 0F 2F 83 C0 01 00 00 - comiss xmm0,[rbx+000001C0]
"theHunterCotW_F.exe"+28ED49: 0F 83 89 00 00 00 - jae theHunterCotW_F.exe+28EDD8
"theHunterCotW_F.exe"+28ED4F: 48 8D BB 50 02 00 00 - lea rdi,[rbx+00000250]
"theHunterCotW_F.exe"+28ED56: 48 85 FF - test rdi,rdi
}
Deactivate
17
16
106
Default Rain
0
Activate
17
16
107
Manual Rain
1
Activate
17
16
109
Manual Rain
2
1901
"Rain Control"
FF0000
Float
theHunterCotW_F.exe+1E23A88
0
f0
Increase Value
17
16
107
0.1
0
Decrease Value
17
16
109
0.1
1
Set Value
17
16
106
0
2
1853
"Exposure Manual"
400080
Auto Assembler Script
{ Game : theHunterCotW_F.exe
Version:
Date : 2017-05-26
Author : Alpha_User
This script does blah blah blah
}
[ENABLE]
aobscanmodule(Exposure,theHunterCotW_F.exe,F3 0F 11 87 74 25 00 00 EB 6A) // should be unique
alloc(newmem,$1000,"theHunterCotW_F.exe"+113D6A)
label(code)
label(return)
newmem:
code:
//movss [rdi+00002574],xmm0
jmp return
Exposure:
jmp newmem
nop
nop
nop
return:
registersymbol(Exposure)
[DISABLE]
Exposure:
db F3 0F 11 87 74 25 00 00
unregistersymbol(Exposure)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+113D6A
"theHunterCotW_F.exe"+113D3E: F3 41 0F 59 F1 - mulss xmm6,xmm9
"theHunterCotW_F.exe"+113D43: 41 0F 28 C2 - movaps xmm0,xmm10
"theHunterCotW_F.exe"+113D47: F3 0F 59 F7 - mulss xmm6,xmm7
"theHunterCotW_F.exe"+113D4B: E8 66 92 0E 01 - call theHunterCotW_F.exe+11FCFB6
"theHunterCotW_F.exe"+113D50: F3 41 0F 59 C1 - mulss xmm0,xmm9
"theHunterCotW_F.exe"+113D55: F3 41 0F 59 C0 - mulss xmm0,xmm8
"theHunterCotW_F.exe"+113D5A: F3 0F 58 F0 - addss xmm6,xmm0
"theHunterCotW_F.exe"+113D5E: 41 0F 28 C7 - movaps xmm0,xmm15
"theHunterCotW_F.exe"+113D62: 0F 28 CE - movaps xmm1,xmm6
"theHunterCotW_F.exe"+113D65: E8 3A 92 0E 01 - call theHunterCotW_F.exe+11FCFA4
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+113D6A: F3 0F 11 87 74 25 00 00 - movss [rdi+00002574],xmm0
// ---------- DONE INJECTING ----------
"theHunterCotW_F.exe"+113D72: EB 6A - jmp theHunterCotW_F.exe+113DDE
"theHunterCotW_F.exe"+113D74: C7 87 74 25 00 00 00 00 80 3F - mov [rdi+00002574],3F800000
"theHunterCotW_F.exe"+113D7E: EB 5E - jmp theHunterCotW_F.exe+113DDE
"theHunterCotW_F.exe"+113D80: F3 0F 10 9F 70 25 00 00 - movss xmm3,[rdi+00002570]
"theHunterCotW_F.exe"+113D88: F3 0F 10 97 74 25 00 00 - movss xmm2,[rdi+00002574]
"theHunterCotW_F.exe"+113D90: 0F 2F DA - comiss xmm3,xmm2
"theHunterCotW_F.exe"+113D93: 76 0A - jna theHunterCotW_F.exe+113D9F
"theHunterCotW_F.exe"+113D95: F3 0F 10 8E 84 00 00 00 - movss xmm1,[rsi+00000084]
"theHunterCotW_F.exe"+113D9D: EB 08 - jmp theHunterCotW_F.exe+113DA7
"theHunterCotW_F.exe"+113D9F: F3 0F 10 8E 80 00 00 00 - movss xmm1,[rsi+00000080]
}
Deactivate
17
18
106
Auto Exposure
0
Activate
17
105
1
Activate
17
102
2
Activate
17
18
105
3
Activate
17
18
102
4
1861
"Exposure Value"
400080
Float
"theHunterCotW_F.exe"+01E04E10
2574
198
1C8
Increase Value
17
105
0.01
Exposure +0.01
1
Decrease Value
17
102
0.01
Exposure -0.01
3
Increase Value
17
18
105
0.5
Exposure +0.5
0
Decrease Value
17
18
102
0.5
Exposure +0.5
2
1843
"Money"
008000
4 Bytes
theHunterCotW_F.exe+1E3DEA0
a0
298
1842
"HeartRate 1-3.15"
0000FF
Float
"theHunterCotW_F.exe"+01E25D30
1F8
180
240
E0
18
Time:
Frz - - - Ctrl + Num*
+1 Hour - - - Ctrl + Num7
-1 Hour - - - Ctrl + Num4
+10 Min - - - Ctrl + Num8
-10 Min - - - Ctrl + Num5
Night - - - - Ctrl + Num0
Day - - - - - Ctrl + Num2
Morng - - - - Ctrl + Num1
Evng - - - - Ctrl + Num3
Exposure:
Inc 0.01- - - Ctrl + Num9
Dcr 0.01- - - Ctrl + Num6
Inc 0.5 - - - Ctrl + Alt + Num9
Dcr 0.5 - - - Ctrl + Alt + Num6
Auto - - - Ctrl + Alt + Num*
Rain
Inc Rain- - - Ctrl + Shift + Num+
Dcr Rain- - - Ctrl + Shift + Num-
Auto - - - - Ctrl + Shift + Num*
Img.Tempearture
Ince - - - - Ctrl + Num+
Dcrs - - - - Ctrl + Num-