b7Ej%2nldAU:MM2b.}cxWeIh0Gi32eO*Ft]WMuP5%{mcIVgA6t9Fkwal+AgInNpI$=7,zGoLEqjnV-i7R=ffx00
19186
"DO NOT MESS WITH ANY ADVANCED CATEGORIES UNLESS YOU KNOW WHAT YOU ARE DOING!!!!"
0000FF
1
19201
"(Blue Categories Must Be Active for Children Scripts/Values To Work)"
FF0000
1
17716
"Character Stat Finder"
FF0000
Auto Assembler Script
{ Game : DragonAgeInquisition.exe
Version: 1.1
Date : 2017-04-10
Author : sbryzl
}
//DragonAgeInquisition.exe+36BB776 - F3 0F 58 72 38
//DragonAgeInquisition.exe+36BEE5D - F3 0F 11 73 30
[ENABLE]
aobscanmodule(unlstmna,DragonAgeInquisition.exe,F3 0F 11 73 30 0F 28 74) // should be unique
aobscanmodule(statscanner,DragonAgeInquisition.exe,F3 0F 58 72 38) // should be unique
alloc(newmem,$1000,"DragonAgeInquisition.exe"+36BB776)
alloc(newmem2,$1000,"DragonAgeInquisition.exe"+36BEE5D)
registersymbol(statscanner)
registersymbol(statreg)
registersymbol(stmnaid)
registersymbol(unlstmna)
registersymbol(toggleunlstamna)
registersymbol(tracecode)
label(tracecode)
label(toggleunlstamna)
label(statreg)
label(stmnaid)
label(return1)
label(return2)
newmem:
addss xmm6,[rdx+38]
cmp [edx-5a8],32f1
jne return1
tracecode:
cmp [edx+28],43010214
jne return1
cmp rsi,40000
jb return1
cmp rsi,[rsp+50]
jne return1
cmp byte ptr[rsi+5b],38
jb return1
movzx eax, byte ptr[rsi+2c]
cmp eax,3
ja return1
inc eax
shl eax,3
mov r11,statreg
add r11,eax
mov [r11], edx
lea r11,[edx+da0]
mov r11,[r11]
mov [stmnaid],r11
jmp return1
statreg:
dq 8 0 0 0 0
stmnaid:
dq 0
toggleunlstamna:
dq 0
newmem2:
cmp [toggleunlstamna],0
je @f
cmp rdi,[stmnaid]
jne @f
movss xmm6, xmm0
@@:
movss [rbx+30],xmm6
jmp return2
statscanner:
jmp newmem
return1:
unlstmna:
jmp newmem2
return2:
[DISABLE]
statscanner:
db F3 0F 58 72 38
unlstmna:
db F3 0F 11 73 30
toggleunlstamna:
dq 0
unregistersymbol(unlstmna)
unregistersymbol(statscanner)
unregistersymbol(statreg)
unregistersymbol(stmnaid)
unregistersymbol(toggleunlstamna)
dealloc(newmem)
dealloc(newmem2)
19183
"Characters"
1
17900
"Main Character"
1
18444
"Attributes"
1
19176
"Core"
1
17896
"Level"
Float
[statreg+8]-408
17880
"Max Level"
808080
Float
[statreg+8]-528
17898
"Current Experience"
Float
[statreg+8]-498
17899
"Max Experience"
808080
Float
[statreg+8]-4E0
19198
"Race"
1
17894
"Race"
1: Human
2: Elf
3: Dwarf
4: Quunari
Float
[statreg+8]-378
17834
"Item Requirement"
1: Human
2: Elf
3: Dwarf
4: Quunari
Float
[statreg+8]+2118
17769
"Ability Points"
Float
[statreg+8]+ED0
19177
"Stats"
1
19178
"Primary"
1
19180
"Use The Modifiers For Core Stats"
808080
1
19147
"Strength Modifier"
Float
[statreg+8]-258
17889
"strength - calculated on demand"
Float
[statreg+8]-210
19146
"Magic Modifier"
Float
[statreg+8]-2A0
17888
"magic- calculated on demand"
Float
[statreg+8]-1C8
19148
"Dexterity Modifier"
Float
[statreg+8]-F0
17883
"dexterity - calculated on demand"
Float
[statreg+8]-60
19179
"Secondary"
1
17892
"Constitution"
Float
[statreg+8]-2E8
17882
"Willpower"
Float
[statreg+8]-18
17721
"Cunning"
Float
[statreg+8]+150
18446
"Attack"
1
19174
"Damage"
1
17727
"Attack"
Float
[statreg+8]+300
19197
"Weapons"
1
17728
"Main Hand"
Float
[statreg+8]+348
17729
"Off-Hand"
Float
[statreg+8]+390
19196
"Rune"
1
17806
"Damage: Left Rune"
Float
[statreg+8]+1938
17807
"Damage: Right Rune"
Float
[statreg+8]+1980
19193
"Bonus Damage"
1
19194
"Type"
1
17748
"Bonus Damage: Melee"
Float
[statreg+8]+8E8
17749
"Bonus Damage: Magic"
Float
[statreg+8]+930
17751
"Bonus Damage: Physical"
Float
[statreg+8]+9C0
17752
"Bonus Damage: Fire"
Float
[statreg+8]+A08
17753
"Bonus damage: Cold"
Float
[statreg+8]+A50
17754
"Bonus Damage: Electricity"
Float
[statreg+8]+A98
17755
"Bonus Damage: Nature"
Float
[statreg+8]+AE0
17756
"Bonus Damage: Spirit"
Float
[statreg+8]+B28
17780
"Bonus Damage - Guard"
Float
[statreg+8]+11E8
19195
"Creatures"
1
17792
"Bonus Damage - Demons"
Float
[statreg+8]+1548
17793
"Bonus Damage - Dragons"
Float
[statreg+8]+1590
17794
"Bonus Damage; Humans"
Float
[statreg+8]+15D8
19172
"Advanced"
1
17718
"Bonus Weapon Damage"
Float
[statreg+8]+78
19200
"Critical"
1
17747
"Chance"
Float
[statreg+8]+8A0
17750
"Damage"
Float
[statreg+8]+978
19173
"Multipliers"
1
17814
"Armor Penetration"
Float
[statreg+8]+1B78
17781
"Barrior Damage"
Float
[statreg+8]+1230
17815
"Flanking Damage"
Float
[statreg+8]+1BC0
19171
"On Hit"
1
17789
"Sunder"
Float
[statreg+8]+1470
17790
"Stagger"
Float
[statreg+8]+14B8
19199
"Duration"
1
17817
"Duration Modifier: Bleed"
Float
[statreg+8]+1C50
17818
"Duration Modifier: Burn"
Float
[statreg+8]+1C98
17819
"Duration Modifier: Chill"
Float
[statreg+8]+1CE0
17820
"Duration Modifer: Freeze"
Float
[statreg+8]+1D28
17821
"Duration Modifier: Panic"
Float
[statreg+8]+1D70
17822
"Duration Modifier: Paralyze"
Float
[statreg+8]+1DB8
17823
"Duration Modifier: Poison"
Float
[statreg+8]+1E00
18445
"Defense"
1
19164
"Health"
1
17763
"Current"
Float
[statreg+8]+D20
17881
"Max"
Float
[statreg+8]+30
19191
"Advanced"
1
17884
"Health Multiplier"
Float
[statreg+8]-A8
19165
"Armor Rating"
1
17757
"Overall"
Float
[statreg+8]+B70
17847
"Front"
Float
[statreg+8]+24C0
19166
"Resistance"
1
17761
"Physical"
Float
[statreg+8]+C90
17758
"Fire"
Float
[statreg+8]+BB8
17759
"Cold"
Float
[statreg+8]+C00
17760
"Electricity"
Float
[statreg+8]+C48
17762
"Spirit"
Float
[statreg+8]+CD8
19185
"Advanced"
1
17742
"Resistance Modifer: Physical"
Float
[statreg+8]+738
17738
"Resistance Modifer: Cold"
Float
[statreg+8]+618
17739
"Resistance Modifer: Electricity"
Float
[statreg+8]+660
17740
"Resistance Modifer: Fire"
Float
[statreg+8]+6A8
17741
"Resistance Modifer: Nature"
Float
[statreg+8]+6F0
17743
"Resistance Modifier: Spirit"
Float
[statreg+8]+780
17895
"Damage Resistance"
Float
[statreg+8]-3C0
19167
"Defense"
1
17783
"Melee"
Float
[statreg+8]+12C0
17784
"Ranged"
Float
[statreg+8]+1308
17782
"Magic"
Float
[statreg+8]+1278
17775
"Guard"
Float
[statreg+8]+1080
17731
"Max"
Float
[statreg+8]+420
17726
"Guard Multiplier"
Float
[statreg+8]+2B8
19187
"Advanced"
1
17745
"Armor Multiplier: Front"
Float
[statreg+8]+810
17746
"Armor Multiplier: Overall"
Float
[statreg+8]+858
17744
"Max Elusive"
Float
[statreg+8]+7C8
17732
"Max Barrier"
Float
[statreg+8]+468
17800
"Damage Resistance - Guard"
Float
[statreg+8]+1788
17801
"Damage Resistance - Barrier"
Float
[statreg+8]+17D0
19168
"When Hit"
1
17787
"Stagger"
Float
[statreg+8]+13E0
17786
"Sunder"
Float
[statreg+8]+1398
19170
"Utility"
1
17816
"Cooldown Modifier"
Float
[statreg+8]+1C08
19175
"Mana/Stamina"
1
17765
"Current Mana/Stamina"
Float
[statreg+8]+DB0
17722
"Max Mana/Stamina"
Float
[statreg+8]+198
19192
"Advanced"
1
17720
"Mana Max"
Float
[statreg+8]+108
17767
"Focus"
Float
[statreg+8]+E40
17730
"Max Focus"
Float
[statreg+8]+3D8
19188
"Advanced"
1
17723
"Ammo Bonus"
Float
[statreg+8]+1E0
19181
"Jump/Speed"
1
17772
"Super Jump"
Float
[statreg+8]+FA8
19182
"1 is Normal; The Higher the Number,The Faster You Will Move When Jumping"
808080
1
19189
"Potions/Tonics/Grenades"
1
19190
"Advanced"
1
17737
"Bonus Potions"
Float
[statreg+8]+5D0
17725
"Bonus Tonics"
Float
[statreg+8]+270
19032
"Group 17"
1
17897
"Min Stat Level"
Float
[statreg+8]-450
17893
"Damage Bonus"
Float
[statreg+8]-330
17891
"Magic Mod"
Float
[statreg+8]-2A0
17890
"Strength Mod"
Float
[statreg+8]-258
17887
"Health Override"
Float
[statreg+8]-180
17886
"Rank"
Float
[statreg+8]-138
17719
"Stamina Max"
Float
[statreg+8]+C0
17724
"Ability Bonus"
Float
[statreg+8]+228
17733
"Total Ability Points"
Float
[statreg+8]+4B0
17734
"Resurrect Max"
Float
[statreg+8]+4F8
17735
"Max Bleedout Time"
Float
[statreg+8]+540
17736
"Bonus Grenades"
Float
[statreg+8]+588
17764
"**Health Regeneration"
Float
[statreg+8]+D68
17766
"**Consumable Regeneration"
Float
[statreg+8]+DF8
17768
"**Attribute Points"
Float
[statreg+8]+E88
17770
"**Skill Points"
Float
[statreg+8]+F18
17771
"**Threat Modifier"
Float
[statreg+8]+F60
17773
"Noisiness"
Float
[statreg+8]+FF0
17774
"**Player Counter"
Float
[statreg+8]+1038
17776
"**Guard Regeneration"
Float
[statreg+8]+10C8
17777
"Barrier"
Float
[statreg+8]+1110
17778
"Barrier Regen"
Float
[statreg+8]+1158
17779
"**Speed Cap (Possibly related to base speed modifier)"
Float
[statreg+8]+11A0
17785
"**Experience Bonus"
Float
[statreg+8]+1350
17788
"Lifeward"
Float
[statreg+8]+1428
17791
"Heal on Kill"
Float
[statreg+8]+1500
17795
"**Heal Bonus"
Float
[statreg+8]+1620
17796
"**Auto Resurrect Heal Value"
Float
[statreg+8]+1668
17797
"**Stationed Party Member"
Float
[statreg+8]+16B0
17798
"**Party Member Block Combat"
Float
[statreg+8]+16F8
17799
"**Critical Resistance"
Float
[statreg+8]+1740
17802
"Ammo Cost"
Float
[statreg+8]+1818
17803
"Endurance"
Float
[statreg+8]+1860
17804
"Damage Output"
Float
[statreg+8]+18A8
17805
"Holding Torch"
Float
[statreg+8]+18F0
17808
"**Refresh Torch"
Float
[statreg+8]+19C8
17809
"Fallcounter"
Float
[statreg+8]+1A10
17810
"Resurrect Count"
Float
[statreg+8]+1A58
17811
"Stealth Detect Distance"
Float
[statreg+8]+1AA0
17812
"Damage Resistance: Physical"
Float
[statreg+8]+1AE8
17813
"**Armor Penetration"
Float
[statreg+8]+1B30
17824
"Duration Modifier: Sever"
Float
[statreg+8]+1E48
17825
"Duration Modifier: Shock"
Float
[statreg+8]+1E90
17826
"Duration Modifier: Sleep"
Float
[statreg+8]+1ED8
17827
"Duration Modifier: Snare"
Float
[statreg+8]+1F20
17828
"Duration Modifier: Stun"
Float
[statreg+8]+1F68
17829
"Duration Modifier: Taunt"
Float
[statreg+8]+1FB0
17830
"Duration Modifier: Time Stop"
Float
[statreg+8]+1FF8
17831
"**Bleedout Time"
Float
[statreg+8]+2040
17832
"Bleedout Time Regen"
Float
[statreg+8]+2088
17833
"**Mount Power"
Float
[statreg+8]+20D0
17835
"Duration Modifier: Meditation"
Float
[statreg+8]+2160
17836
"Crow Poisoning"
Float
[statreg+8]+21A8
17837
"Grenade Duration: Firebomb"
Float
[statreg+8]+21F0
17838
"**Consumable Generation Multiplier"
Float
[statreg+8]+2238
17839
"Grenade Duration: Insect"
Float
[statreg+8]+2280
17840
"Grenade Duration: Ooze"
Float
[statreg+8]+22C8
17841
"**Cost Modifier"
Float
[statreg+8]+2310
17842
"**Ammo Gain Modifier"
Float
[statreg+8]+2358
17843
"Mount Health"
Float
[statreg+8]+23A0
17845
"Damage Multiplier"
Float
[statreg+8]+2430
17844
"Override: Damage"
Float
[statreg+8]+23E8
17846
"Override: Critical Chance"
Float
[statreg+8]+2478
17848
"**Defense All Front"
Float
[statreg+8]+2508
17849
"**Path of Shadows Counter"
Float
[statreg+8]+2550
17850
"Chaotic Consumption"
Float
[statreg+8]+2598
17851
"**Party Member Block Interactions"
Float
[statreg+8]+25E0
17852
"Bonus Damage - Darkspawn"
Float
[statreg+8]+2628
17853
"Bonus Damage - Beasts"
Float
[statreg+8]+2670
17854
"Bonus Damage - Corrupted"
Float
[statreg+8]+26B8
17855
"Bonus Damage - Undead"
Float
[statreg+8]+2700
17856
"Bonus Damage - Giants"
Float
[statreg+8]+2748
17857
"**On Mount"
Float
[statreg+8]+2790
17858
"Max Stack Size: Grenades"
Float
[statreg+8]+27D8
17859
"Max Stack Size: Potions"
Float
[statreg+8]+2820
17860
"Max Stack Size - Tonics"
Float
[statreg+8]+2868
17861
"Max Stack Size: Resurrection Tonics"
Float
[statreg+8]+28B0
17862
"**On Ladder"
Float
[statreg+8]+28F8
17863
"Damage Taken Multiplier"
Float
[statreg+8]+2940
17864
"**Speed Padded Constraint"
Float
[statreg+8]+2988
17865
"**Elusive Depletable"
Float
[statreg+8]+29D0
17866
"**Versatility"
Float
[statreg+8]+2A18
17867
"**Elusive"
Float
[statreg+8]+2A60
17868
"**Song Count 1"
Float
[statreg+8]+2AA8
17869
"**Song Count 2"
Float
[statreg+8]+2AF0
17870
"**Song Count 3"
Float
[statreg+8]+2B38
17871
"**Focus Regeneration"
Float
[statreg+8]+2B80
17872
"**Barrier Multiplier"
Float
[statreg+8]+2BC8
17873
"**Hemorrhage Duration Modifier"
Float
[statreg+8]+2C10
17874
"Count: Spike Trap"
Float
[statreg+8]+2C58
17875
"Count: Spirit Blade"
Float
[statreg+8]+2CA0
17876
"Count: Grave Marker"
Float
[statreg+8]+2CE8
17877
"Count: Flask of Fire"
Float
[statreg+8]+2D30
18447
"Party Member 1"
1
18448
"attributes - arrow"
1
18449
"max level"
Float
[statreg+10]-528
18450
"level"
Float
[statreg+10]-408
18451
"ability points"
Float
[statreg+10]+ED0
18452
"max xp"
Float
[statreg+10]-4E0
18453
"actual xp"
Float
[statreg+10]-498
18454
"constitution"
Float
[statreg+10]-2E8
19149
"Strength Mod"
Float
[statreg+10]-258
18455
"strength"
Float
[statreg+10]-210
19150
"Magic Mod"
Float
[statreg+10]-2A0
18456
"magic"
Float
[statreg+10]-1C8
19151
"Dex Mod"
Float
[statreg+10]-F0
18457
"dexterity"
Float
[statreg+10]-60
18458
"willpower"
Float
[statreg+10]-18
18459
"cunning"
Float
[statreg+10]+150
18460
"max focus"
Float
[statreg+10]+3D8
18461
"focus"
Float
[statreg+10]+E40
18462
"defense - arrow"
1
18463
"Max Health"
Float
[statreg+10]+30
18464
"real health"
Float
[statreg+10]+D20
18465
"guard"
Float
[statreg+10]+1080
18466
"armor rating"
Float
[statreg+10]+B70
18467
"armor rating front"
Float
[statreg+10]+24C0
18468
"fire resistance"
Float
[statreg+10]+BB8
18469
"cold resistance"
Float
[statreg+10]+C00
18470
"electric resistance"
Float
[statreg+10]+C48
18471
"phys resistance"
Float
[statreg+10]+C90
18472
"spirit resistance"
Float
[statreg+10]+CD8
18473
"magic defense"
Float
[statreg+10]+1278
18474
"melee defense"
Float
[statreg+10]+12C0
18475
"ranged defense"
Float
[statreg+10]+1308
18476
"sunder when hit"
Float
[statreg+10]+1398
18477
"stagger when hit"
Float
[statreg+10]+13E0
18478
"attack - arrow"
1
18479
"attack"
Float
[statreg+10]+300
18480
"main hand damage"
Float
[statreg+10]+348
18481
"offhand damage"
Float
[statreg+10]+390
18482
"max mana/stamina"
Float
[statreg+10]+198
18483
"real mana/stamina"
Float
[statreg+10]+DB0
18484
"crit chance"
Float
[statreg+10]+8A0
18485
"crit bonus"
Float
[statreg+10]+978
18486
"sunder on hit"
Float
[statreg+10]+1470
18487
"stagger on hit"
Float
[statreg+10]+14B8
18488
"barrier damage"
Float
[statreg+10]+1230
18489
"Armor penetration"
Float
[statreg+10]+1B78
18490
"flanking damage bonus"
Float
[statreg+10]+1BC0
18491
"cooldown modifier"
Float
[statreg+10]+1C08
19033
"Group 17"
1
18493
"**Stat Level Minimum"
Float
[statreg+10]-450
18494
"**Damage Resistance"
Float
[statreg+10]-3C0
18495
"**Race"
Float
[statreg+10]-378
18496
"**Damage Bonus"
Float
[statreg+10]-330
18497
"**Magic Modifier"
Float
[statreg+10]-2A0
18498
"**Strength Modifier"
Float
[statreg+10]-258
18499
"**Health Override"
Float
[statreg+10]-180
18500
"Rank"
Float
[statreg+10]-138
18501
"**Dexterity Modifier"
Float
[statreg+10]-F0
18502
"**Health Multiplier"
Float
[statreg+10]-A8
18503
"**Weapon Damage Bonus"
Float
[statreg+10]+78
18504
"**Max Stamina"
Float
[statreg+10]+C0
18505
"**Max Mana"
Float
[statreg+10]+108
18506
"**Ammo Bonus"
Float
[statreg+10]+1E0
18507
"**Ability Points Bonus"
Float
[statreg+10]+228
18508
"**Bonus Stack Size - Tonics"
Float
[statreg+10]+270
18509
"**Guard Multiplier"
Float
[statreg+10]+2B8
18510
"**Max Guard"
Float
[statreg+10]+420
18511
"**Max Barrier"
Float
[statreg+10]+468
18512
"**Ability Points Total"
Float
[statreg+10]+4B0
18513
"**Resurrection Max"
Float
[statreg+10]+4F8
18514
"**Max Bleedout Time"
Float
[statreg+10]+540
18515
"**Bonus Stack Size - Grenades"
Float
[statreg+10]+588
18516
"**Bonus Stack Size - Potions"
Float
[statreg+10]+5D0
18517
"**Damage Resistance Modifier: Cold"
Float
[statreg+10]+618
18518
"**Damage Resistance Modifier: Electricity"
Float
[statreg+10]+660
18519
"**Damage Resistance Modifer: Fire"
Float
[statreg+10]+6A8
18520
"**Damage Resistance Modifier: Nature"
Float
[statreg+10]+6F0
18521
"**Damage Resistance Modifier: Physical"
Float
[statreg+10]+738
18522
"**Damage Resistance Modifier: Spirit"
Float
[statreg+10]+780
18523
"**Max Elusive"
Float
[statreg+10]+7C8
18524
"**Front Armor Multiplier"
Float
[statreg+10]+810
18525
"**Armor Multiplier"
Float
[statreg+10]+858
18526
"Bonus Damage: Melee"
Float
[statreg+10]+8E8
18527
"**Bonus Damage: Magic"
Float
[statreg+10]+930
18528
"**Bonus Damage: Physical"
Float
[statreg+10]+9C0
18529
"**Bonus Damage: Fire"
Float
[statreg+10]+A08
18530
"Bonus Damage: Cold"
Float
[statreg+10]+A50
18531
"**Bonus Damage: Electricity"
Float
[statreg+10]+A98
18532
"**Bonus Damage: Nature"
Float
[statreg+10]+AE0
18533
"**Bonus Damage: Spirit"
Float
[statreg+10]+B28
18534
"**Health Regeneration"
Float
[statreg+10]+D68
18535
"**Consumable Regeneration"
Float
[statreg+10]+DF8
18536
"**Attribute Points"
Float
[statreg+10]+E88
18537
"**Skill Points"
Float
[statreg+10]+F18
18538
"**Threat Modifier"
Float
[statreg+10]+F60
18539
"**Noisiness"
Float
[statreg+10]+FF0
18540
"**Player Count"
Float
[statreg+10]+1038
18541
"**Guard Regeneration"
Float
[statreg+10]+10C8
18542
"**Barrier"
Float
[statreg+10]+1110
18543
"**Barrier Regeneration"
Float
[statreg+10]+1158
18544
"**Speed Cap"
Float
[statreg+10]+11A0
18545
"**Guard Damage Bonus"
Float
[statreg+10]+11E8
18546
"**Experience Bonus"
Float
[statreg+10]+1350
18547
"**Avoid Killing Blow Chance"
Float
[statreg+10]+1428
18548
"**Heal on Kill"
Float
[statreg+10]+1500
18549
"**Bonus Damage - Demons"
Float
[statreg+10]+1548
18550
"**Bonus Damage - Dragons"
Float
[statreg+10]+1590
18551
"**Bonus Damage - Humans"
Float
[statreg+10]+15D8
18552
"**Heal Bonus"
Float
[statreg+10]+1620
18553
"**Auto Resurrect Heal Value"
Float
[statreg+10]+1668
18554
"**Stationed Party Member"
Float
[statreg+10]+16B0
18555
"**Party Member Block Combat"
Float
[statreg+10]+16F8
18556
"**Critical Resistance"
Float
[statreg+10]+1740
18557
"**Guard Damage Resistance"
Float
[statreg+10]+1788
18558
"**Barrier Damage Resistance"
Float
[statreg+10]+17D0
18559
"**Ammo Cost"
Float
[statreg+10]+1818
18560
"**Endurance"
Float
[statreg+10]+1860
18561
"**Damage Output"
Float
[statreg+10]+18A8
18562
"**Holding Torch"
Float
[statreg+10]+18F0
18563
"**Left Rune Damage"
Float
[statreg+10]+1938
18564
"**Right Rune Damage"
Float
[statreg+10]+1980
18565
"**Refresh Torch"
Float
[statreg+10]+19C8
18566
"**Fallcounter"
Float
[statreg+10]+1A10
18567
"**Resurrect Count"
Float
[statreg+10]+1A58
18568
"**Stealth Detect Distance"
Float
[statreg+10]+1AA0
18569
"**Physical Damage Resistance"
Float
[statreg+10]+1AE8
18570
"**Armor Penetration"
Float
[statreg+10]+1B30
18571
"**Bleed Duration Modifier"
Float
[statreg+10]+1C50
18572
"**Burn Duration Modifier"
Float
[statreg+10]+1C98
18573
"**Chill Duration Modifier"
Float
[statreg+10]+1CE0
18574
"**Freeze Duration Modifier"
Float
[statreg+10]+1D28
18575
"**Panic Duration Modifier"
Float
[statreg+10]+1D70
18576
"**Paralyze Duration Modifier"
Float
[statreg+10]+1DB8
18577
"**Poison Duration Modifier"
Float
[statreg+10]+1E00
18578
"**Sever Duration Modifier"
Float
[statreg+10]+1E48
18579
"**Shock Duration Modifier"
Float
[statreg+10]+1E90
18580
"**Sleep Duration Modifier"
Float
[statreg+10]+1ED8
18581
"**Snare Duration Modifier"
Float
[statreg+10]+1F20
18582
"**Stun Duration Modifier"
Float
[statreg+10]+1F68
18583
"**Taunt Duration Modifier"
Float
[statreg+10]+1FB0
18584
"**Time Stop Duration Modifier"
Float
[statreg+10]+1FF8
18585
"**Bleedout Time"
Float
[statreg+10]+2040
18586
"Bleedout Time Regeneration"
Float
[statreg+10]+2088
18587
"**Mount Power"
Float
[statreg+10]+20D0
18588
"**Item Requirement - Race"
Float
[statreg+10]+2118
18589
"**Meditation Duration Modifier"
Float
[statreg+10]+2160
18590
"**Crow Poison Count"
Float
[statreg+10]+21A8
18591
"**Grenade Firebomb Duration"
Float
[statreg+10]+21F0
18592
"**Consumables Generation Modifier"
Float
[statreg+10]+2238
18593
"**Insect Grenade Duration"
Float
[statreg+10]+2280
18594
"**Ooze Grenade Duration"
Float
[statreg+10]+22C8
18595
"**Cost Modifier"
Float
[statreg+10]+2310
18596
"**Ammo Gain Modifier"
Float
[statreg+10]+2358
18597
"**Mount Health"
Float
[statreg+10]+23A0
18598
"**Damage Override"
Float
[statreg+10]+23E8
18599
"**Damage Multiplier"
Float
[statreg+10]+2430
18600
"**Critical Chance Override"
Float
[statreg+10]+2478
18601
"**Defense All Front"
Float
[statreg+10]+2508
18602
"**Path of Shadows Count"
Float
[statreg+10]+2550
18603
"Chaotic Consumption"
Float
[statreg+10]+2598
18604
"**Party Member Block Interactions"
Float
[statreg+10]+25E0
18605
"Bonus Damage - Darkspawn"
Float
[statreg+10]+2628
18606
"Bonus Damage - Beasts"
Float
[statreg+10]+2670
18607
"Bonus Damage - Corrupted"
Float
[statreg+10]+26B8
18608
"Bonus Damage - Undead"
Float
[statreg+10]+2700
18609
"Bonus Damage - Giants"
Float
[statreg+10]+2748
18610
"**On Mount"
Float
[statreg+10]+2790
18611
"**Max Stack Size - Grenades"
Float
[statreg+10]+27D8
18612
"Max Stack Size - Potions"
Float
[statreg+10]+2820
18613
"Max Stack Size - Tonics"
Float
[statreg+10]+2868
18614
"**Max Stack Size - Resurrection Tonics"
Float
[statreg+10]+28B0
18615
"**On Ladder"
Float
[statreg+10]+28F8
18616
"**Damage Taken Multiplier"
Float
[statreg+10]+2940
18617
"**Speed Padded Constraint"
Float
[statreg+10]+2988
18618
"**Elusive Depletable"
Float
[statreg+10]+29D0
18619
"**Versatility"
Float
[statreg+10]+2A18
18620
"**Elusive"
Float
[statreg+10]+2A60
18621
"**Song Count 1"
Float
[statreg+10]+2AA8
18622
"**Song Count 2"
Float
[statreg+10]+2AF0
18623
"**Song Count 3"
Float
[statreg+10]+2B38
18624
"**Focus Regeneration"
Float
[statreg+10]+2B80
18625
"**Barrier Multiplier"
Float
[statreg+10]+2BC8
18626
"**Hemorrhage Duration Modifier"
Float
[statreg+10]+2C10
18627
"**Spike Trap Count"
Float
[statreg+10]+2C58
18628
"**Spirit Blade Count"
Float
[statreg+10]+2CA0
18629
"**Grave Marker Count"
Float
[statreg+10]+2CE8
18630
"**Flask of Fire Count"
Float
[statreg+10]+2D30
18492
"superjump - 1 is normal more is super"
Float
[statreg+10]+FA8
18631
"Party Member 2"
1
18632
"attributes - arrow"
1
18633
"max level"
Float
[statreg+18]-528
18634
"level"
Float
[statreg+18]-408
18635
"ability points"
Float
[statreg+18]+ED0
18636
"max xp"
Float
[statreg+18]-4E0
18637
"actual xp"
Float
[statreg+18]-498
18638
"constitution"
Float
[statreg+18]-2E8
19152
"Strength Mod"
Float
[statreg+18]-258
18639
"strength"
Float
[statreg+18]-210
19153
"Magic Mod"
Float
[statreg+18]-2A0
18640
"magic"
Float
[statreg+18]-1C8
19154
"Dex Mod"
Float
[statreg+18]-F0
18641
"dexterity"
Float
[statreg+18]-60
18642
"willpower"
Float
[statreg+18]-18
18643
"cunning"
Float
[statreg+18]+150
18644
"max focus"
Float
[statreg+18]+3D8
18645
"focus"
Float
[statreg+18]+E40
18646
"defense - arrow"
1
18647
"Max Health"
Float
[statreg+18]+30
18648
"real health"
Float
[statreg+18]+D20
18649
"guard"
Float
[statreg+18]+1080
18650
"armor rating"
Float
[statreg+18]+B70
18651
"armor rating front"
Float
[statreg+18]+24C0
18652
"fire resistance"
Float
[statreg+18]+BB8
18653
"cold resistance"
Float
[statreg+18]+C00
18654
"electric resistance"
Float
[statreg+18]+C48
18655
"phys resistance"
Float
[statreg+18]+C90
18656
"spirit resistance"
Float
[statreg+18]+CD8
18657
"magic defense"
Float
[statreg+18]+1278
18658
"melee defense"
Float
[statreg+18]+12C0
18659
"ranged defense"
Float
[statreg+18]+1308
18660
"sunder when hit"
Float
[statreg+18]+1398
18661
"stagger when hit"
Float
[statreg+18]+13E0
18662
"attack - arrow"
1
18663
"attack"
Float
[statreg+18]+300
18664
"main hand damage"
Float
[statreg+18]+348
18665
"offhand damage"
Float
[statreg+18]+390
18666
"max mana/stamina"
Float
[statreg+18]+198
18667
"real mana/stamina"
Float
[statreg+18]+DB0
18668
"crit chance"
Float
[statreg+18]+8A0
18669
"crit bonus"
Float
[statreg+18]+978
18670
"sunder on hit"
Float
[statreg+18]+1470
18671
"stagger on hit"
Float
[statreg+18]+14B8
18672
"barrier damage"
Float
[statreg+18]+1230
18673
"Armor penetration"
Float
[statreg+18]+1B78
18674
"flanking damage bonus"
Float
[statreg+18]+1BC0
18675
"cooldown modifier"
Float
[statreg+18]+1C08
19034
"Group 17"
1
18677
"Stat Level Minimum"
Float
[statreg+18]-450
18678
"Damage Resistance"
Float
[statreg+18]-3C0
18679
"Race"
Float
[statreg+18]-378
18680
"Damage Bonus"
Float
[statreg+18]-330
18681
"Magic Modifier"
Float
[statreg+18]-2A0
18682
"Strength Modifier"
Float
[statreg+18]-258
18683
"Health Override"
Float
[statreg+18]-180
18684
"Rank"
Float
[statreg+18]-138
18685
"Dexterity Modifier"
Float
[statreg+18]-F0
18686
"Health Multiplier"
Float
[statreg+18]-A8
18687
"Weapon Damage Bonus"
Float
[statreg+18]+78
18688
"Max Stamina"
Float
[statreg+18]+C0
18689
"Max Mana"
Float
[statreg+18]+108
18690
"Ammo Bonus"
Float
[statreg+18]+1E0
18691
"Ability Points Bonus"
Float
[statreg+18]+228
18692
"Bonus Stack Size - Tonics"
Float
[statreg+18]+270
18693
"Guard Multiplier"
Float
[statreg+18]+2B8
18694
"Max Guard"
Float
[statreg+18]+420
18695
"Max Barrier"
Float
[statreg+18]+468
18696
"Ability Points Total"
Float
[statreg+18]+4B0
18697
"Resurrection Max"
Float
[statreg+18]+4F8
18698
"Max Bleedout Time"
Float
[statreg+18]+540
18699
"Bonus Stack Size - Grenades"
Float
[statreg+18]+588
18700
"Bonus Stack Size - Potions"
Float
[statreg+18]+5D0
18701
"Damage Resistance Modifier: Cold"
Float
[statreg+18]+618
18702
"**Damage Resistance Modifier: Electricity"
Float
[statreg+18]+660
18703
"**Damage Resistance Modifer: Fire"
Float
[statreg+18]+6A8
18704
"**Damage Resistance Modifier: Nature"
Float
[statreg+18]+6F0
18705
"**Damage Resistance Modifier: Physical"
Float
[statreg+18]+738
18706
"**Damage Resistance Modifier: Spirit"
Float
[statreg+18]+780
18707
"**Max Elusive"
Float
[statreg+18]+7C8
18708
"**Front Armor Multiplier"
Float
[statreg+18]+810
18709
"**Armor Multiplier"
Float
[statreg+18]+858
18710
"Bonus Damage: Melee"
Float
[statreg+18]+8E8
18711
"**Bonus Damage: Magic"
Float
[statreg+18]+930
18712
"**Bonus Damage: Physical"
Float
[statreg+18]+9C0
18713
"**Bonus Damage: Fire"
Float
[statreg+18]+A08
18714
"Bonus Damage: Cold"
Float
[statreg+18]+A50
18715
"**Bonus Damage: Electricity"
Float
[statreg+18]+A98
18716
"**Bonus Damage: Nature"
Float
[statreg+18]+AE0
18717
"**Bonus Damage: Spirit"
Float
[statreg+18]+B28
18718
"**Health Regeneration"
Float
[statreg+18]+D68
18719
"**Consumable Regeneration"
Float
[statreg+18]+DF8
18720
"Attribute Points"
Float
[statreg+18]+E88
18721
"Skill Points"
Float
[statreg+18]+F18
18722
"Threat Modifier"
Float
[statreg+18]+F60
18723
"Noisiness"
Float
[statreg+18]+FF0
18724
"Player Count"
Float
[statreg+18]+1038
18725
"Guard Regeneration"
Float
[statreg+18]+10C8
18726
"Barrier"
Float
[statreg+18]+1110
18727
"Barrier Regeneration"
Float
[statreg+18]+1158
18728
"Speed Cap"
Float
[statreg+18]+11A0
18729
"Guard Damage Bonus"
Float
[statreg+18]+11E8
18730
"Experience Bonus"
Float
[statreg+18]+1350
18731
"Lifeward"
Float
[statreg+18]+1428
18732
"Heal on Kill"
Float
[statreg+18]+1500
18733
"Bonus Damage - Demons"
Float
[statreg+18]+1548
18734
"Bonus Damage - Dragons"
Float
[statreg+18]+1590
18735
"Bonus Damage - Humanoids"
Float
[statreg+18]+15D8
18736
"Heal Bonus"
Float
[statreg+18]+1620
18737
"Auto Resurrect Heal Value"
Float
[statreg+18]+1668
18738
"Stationary Party Member"
Float
[statreg+18]+16B0
18739
"Party Member Block Combat"
Float
[statreg+18]+16F8
18740
"Critical Resistance"
Float
[statreg+18]+1740
18741
"Guard Damage Resistance"
Float
[statreg+18]+1788
18742
"Barrier Damage Resistance"
Float
[statreg+18]+17D0
18743
"Ammo Cost"
Float
[statreg+18]+1818
18744
"Endurance"
Float
[statreg+18]+1860
18745
"Damage Output"
Float
[statreg+18]+18A8
18746
"Holding Torch"
Float
[statreg+18]+18F0
18747
"Left Rune Damage"
Float
[statreg+18]+1938
18748
"Right Rune Damage"
Float
[statreg+18]+1980
18749
"Refresh Torch"
Float
[statreg+18]+19C8
18750
"Fallcounter"
Float
[statreg+18]+1A10
18751
"Resurrect Count"
Float
[statreg+18]+1A58
18752
"Stealth Detect Distance"
Float
[statreg+18]+1AA0
18753
"Physical Damage Resistance"
Float
[statreg+18]+1AE8
18754
"Armor Penetration"
Float
[statreg+18]+1B30
18755
"Duration Modifier: Bleed"
Float
[statreg+18]+1C50
18756
"Duration Modifier: Burn"
Float
[statreg+18]+1C98
18757
"Duration Modifier: Chill"
Float
[statreg+18]+1CE0
18758
"Duration Modifier: Freeze"
Float
[statreg+18]+1D28
18759
"Duration Modifier: Panic"
Float
[statreg+18]+1D70
18760
"Duration Modifier: Paralyze"
Float
[statreg+18]+1DB8
18761
"Duration Modifier: Poison"
Float
[statreg+18]+1E00
18762
"Duration Modifier: Sever"
Float
[statreg+18]+1E48
18763
"Duration Modifier: Shock"
Float
[statreg+18]+1E90
18764
"Duration Modifier: Sleep"
Float
[statreg+18]+1ED8
18765
"Duration Modifier: Snare"
Float
[statreg+18]+1F20
18766
"Duration Modifier: Stun"
Float
[statreg+18]+1F68
18767
"Duration Modifier: Taunt"
Float
[statreg+18]+1FB0
18768
"Duration Modifier: Time Stop"
Float
[statreg+18]+1FF8
18769
"Bleedout Time"
Float
[statreg+18]+2040
18770
"Bleedout Time Regeneration"
Float
[statreg+18]+2088
18771
"Mount Power"
Float
[statreg+18]+20D0
18772
"Race for Item Requirement"
Float
[statreg+18]+2118
18773
"Duration Modifier: Meditation"
Float
[statreg+18]+2160
18774
"Crow Poison Count"
Float
[statreg+18]+21A8
18775
"Grenade Duration: Firebomb"
Float
[statreg+18]+21F0
18776
"Consumable Generation Modifier"
Float
[statreg+18]+2238
18777
"Grenade Duration: Insect"
Float
[statreg+18]+2280
18778
"Grenade Duration: Ooze"
Float
[statreg+18]+22C8
18779
"Cost Modifier"
Float
[statreg+18]+2310
18780
"Ammo Gain Multiplier"
Float
[statreg+18]+2358
18781
"Mount Health"
Float
[statreg+18]+23A0
18782
"Damage Override"
Float
[statreg+18]+23E8
18783
"Damage Multiplier"
Float
[statreg+18]+2430
18784
"Critical Chance Override"
Float
[statreg+18]+2478
18785
"Defense All Front"
Float
[statreg+18]+2508
18786
"Count: Path of Shadows"
Float
[statreg+18]+2550
18787
"Chaotic Consumption"
Float
[statreg+18]+2598
18788
"Party Member Block Interactions"
Float
[statreg+18]+25E0
18789
"Bonus Damage - Darkspawn"
Float
[statreg+18]+2628
18790
"Bonus Damage - Beasts"
Float
[statreg+18]+2670
18791
"Bonus Damage - Corrupted"
Float
[statreg+18]+26B8
18792
"Bonus Damage - Undead"
Float
[statreg+18]+2700
18793
"Bonus Damage - Giants"
Float
[statreg+18]+2748
18794
"On Mount"
Float
[statreg+18]+2790
18795
"Max Stack Size: Grenades"
Float
[statreg+18]+27D8
18796
"Max Stack Size: Potions"
Float
[statreg+18]+2820
18797
"Max Stack Size: Tonics"
Float
[statreg+18]+2868
18798
"Max Stack Size - Resurrection Tonics"
Float
[statreg+18]+28B0
18799
"On Ladder"
Float
[statreg+18]+28F8
18800
"Damage Taken Multiplier"
Float
[statreg+18]+2940
18801
"Speed Padded Constraint"
Float
[statreg+18]+2988
18802
"Elusive Depletable"
Float
[statreg+18]+29D0
18803
"Versatility"
Float
[statreg+18]+2A18
18804
"Elusive"
Float
[statreg+18]+2A60
18805
"Song Count 1"
Float
[statreg+18]+2AA8
18806
"Song Count 2"
Float
[statreg+18]+2AF0
18807
"Song Count 3"
Float
[statreg+18]+2B38
18808
"Focus Regeneration"
Float
[statreg+18]+2B80
18809
"Multiplier: Barrier"
Float
[statreg+18]+2BC8
18810
"**Hemorrhage Duration Modifier"
Float
[statreg+18]+2C10
18811
"Count: Spike Trap"
Float
[statreg+18]+2C58
18812
"Count: Spirit Blade"
Float
[statreg+18]+2CA0
18813
"Count: Grave Marker"
Float
[statreg+18]+2CE8
18814
"Count: Flask of Fire"
Float
[statreg+18]+2D30
18676
"superjump - 1 is normal more is super"
Float
[statreg+18]+FA8
18815
"Party Member 3"
1
18816
"attributes - arrow"
1
18817
"max level"
Float
[statreg+20]-528
18818
"level"
Float
[statreg+20]-408
18819
"ability points"
Float
[statreg+20]+ED0
18820
"max xp"
Float
[statreg+20]-4E0
18821
"actual xp"
Float
[statreg+20]-498
18822
"constitution"
Float
[statreg+20]-2E8
19155
"Strength Mod"
Float
[statreg+20]-258
18823
"strength"
Float
[statreg+20]-210
19156
"Magic Mod"
Float
[statreg+20]-2A0
18824
"magic"
Float
[statreg+20]-1C8
19157
"Dex Mod"
Float
[statreg+20]-F0
18825
"dexterity"
Float
[statreg+20]-60
18826
"willpower"
Float
[statreg+20]-18
18827
"cunning"
Float
[statreg+20]+150
18828
"max focus"
Float
[statreg+20]+3D8
18829
"focus"
Float
[statreg+20]+E40
18830
"defense - arrow"
1
18831
"Max Health"
Float
[statreg+20]+30
18832
"real health"
Float
[statreg+20]+D20
18833
"guard"
Float
[statreg+20]+1080
18834
"armor rating"
Float
[statreg+20]+B70
18835
"armor rating front"
Float
[statreg+20]+24C0
18836
"fire resistance"
Float
[statreg+20]+BB8
18837
"cold resistance"
Float
[statreg+20]+C00
18838
"electric resistance"
Float
[statreg+20]+C48
18839
"phys resistance"
Float
[statreg+20]+C90
18840
"spirit resistance"
Float
[statreg+20]+CD8
18841
"magic defense"
Float
[statreg+20]+1278
18842
"melee defense"
Float
[statreg+20]+12C0
18843
"ranged defense"
Float
[statreg+20]+1308
18844
"sunder when hit"
Float
[statreg+20]+1398
18845
"stagger when hit"
Float
[statreg+20]+13E0
18846
"attack - arrow"
1
18847
"attack"
Float
[statreg+20]+300
18848
"main hand damage"
Float
[statreg+20]+348
18849
"offhand damage"
Float
[statreg+20]+390
18850
"max mana/stamina"
Float
[statreg+20]+198
18851
"real mana/stamina"
Float
[statreg+20]+DB0
18852
"crit chance"
Float
[statreg+20]+8A0
18853
"crit bonus"
Float
[statreg+20]+978
18854
"sunder on hit"
Float
[statreg+20]+1470
18855
"stagger on hit"
Float
[statreg+20]+14B8
18856
"barrier damage"
Float
[statreg+20]+1230
18857
"Armor penetration"
Float
[statreg+20]+1B78
18858
"flanking damage bonus"
Float
[statreg+20]+1BC0
18859
"cooldown modifier"
Float
[statreg+20]+1C08
19035
"Group 17"
1
18861
"Stat Level Minimum"
Float
[statreg+20]-450
18862
"Damage Resistance"
Float
[statreg+20]-3C0
18863
"Race"
Float
[statreg+20]-378
18864
"Damage Bonus"
Float
[statreg+20]-330
18865
"Magic Modifier"
Float
[statreg+20]-2A0
18866
"Strength Modifier"
Float
[statreg+20]-258
18867
"Health Override"
Float
[statreg+20]-180
18868
"Rank"
Float
[statreg+20]-138
18869
"Dexterity Modifier"
Float
[statreg+20]-F0
18870
"Health Multiplier"
Float
[statreg+20]-A8
18871
"Weapon Damage Bonus"
Float
[statreg+20]+78
18872
"Max Stamina"
Float
[statreg+20]+C0
18873
"Max Mana"
Float
[statreg+20]+108
18874
"Ammo Bonus"
Float
[statreg+20]+1E0
18875
"Ability Points Bonus"
Float
[statreg+20]+228
18876
"Bonus Stack Size - Tonics"
Float
[statreg+20]+270
18877
"Guard Multiplier"
Float
[statreg+20]+2B8
18878
"Max Guard"
Float
[statreg+20]+420
18879
"Max Barrier"
Float
[statreg+20]+468
18880
"Ability Points Total"
Float
[statreg+20]+4B0
18881
"Resurrection Max"
Float
[statreg+20]+4F8
18882
"Max Bleedout Time"
Float
[statreg+20]+540
18883
"Bonus Stack Size - Grenades"
Float
[statreg+20]+588
18884
"Bonus Stack Size - Potions"
Float
[statreg+20]+5D0
18885
"Damage Resistance Modifier: Cold"
Float
[statreg+20]+618
18886
"**Damage Resistance Modifier: Electricity"
Float
[statreg+20]+660
18887
"**Damage Resistance Modifer: Fire"
Float
[statreg+20]+6A8
18888
"**Damage Resistance Modifier: Nature"
Float
[statreg+20]+6F0
18889
"**Damage Resistance Modifier: Physical"
Float
[statreg+20]+738
18890
"**Damage Resistance Modifier: Spirit"
Float
[statreg+20]+780
18891
"**Max Elusive"
Float
[statreg+20]+7C8
18892
"**Front Armor Multiplier"
Float
[statreg+20]+810
18893
"**Armor Multiplier"
Float
[statreg+20]+858
18894
"Bonus Damage: Melee"
Float
[statreg+20]+8E8
18895
"**Bonus Damage: Magic"
Float
[statreg+20]+930
18896
"**Bonus Damage: Physical"
Float
[statreg+20]+9C0
18897
"**Bonus Damage: Fire"
Float
[statreg+20]+A08
18898
"Bonus Damage: Cold"
Float
[statreg+20]+A50
18899
"**Bonus Damage: Electricity"
Float
[statreg+20]+A98
18900
"**Bonus Damage: Nature"
Float
[statreg+20]+AE0
18901
"**Bonus Damage: Spirit"
Float
[statreg+20]+B28
18902
"**Health Regeneration"
Float
[statreg+20]+D68
18903
"**Consumable Regeneration"
Float
[statreg+20]+DF8
18904
"Attribute Points"
Float
[statreg+20]+E88
18905
"Skill Points"
Float
[statreg+20]+F18
18906
"Threat Modifier"
Float
[statreg+20]+F60
18907
"Noisiness"
Float
[statreg+20]+FF0
18908
"Player Count"
Float
[statreg+20]+1038
18909
"Guard Regeneration"
Float
[statreg+20]+10C8
18910
"Barrier"
Float
[statreg+20]+1110
18911
"Barrier Regeneration"
Float
[statreg+20]+1158
18912
"Speed Cap"
Float
[statreg+20]+11A0
18913
"Guard Damage Bonus"
Float
[statreg+20]+11E8
18914
"Experience Bonus"
Float
[statreg+20]+1350
18915
"Lifeward"
Float
[statreg+20]+1428
18916
"Heal on Kill"
Float
[statreg+20]+1500
18917
"Bonus Damage - Demons"
Float
[statreg+20]+1548
18918
"Bonus Damage - Dragons"
Float
[statreg+20]+1590
18919
"Bonus Damage - Humanoids"
Float
[statreg+20]+15D8
18920
"Heal Bonus"
Float
[statreg+20]+1620
18921
"Auto Resurrect Heal Value"
Float
[statreg+20]+1668
18922
"Stationary Party Member"
Float
[statreg+20]+16B0
18923
"Party Member Block Combat"
Float
[statreg+20]+16F8
18924
"Critical Resistance"
Float
[statreg+20]+1740
18925
"Guard Damage Resistance"
Float
[statreg+20]+1788
18926
"Barrier Damage Resistance"
Float
[statreg+20]+17D0
18927
"Ammo Cost"
Float
[statreg+20]+1818
18928
"Endurance"
Float
[statreg+20]+1860
18929
"Damage Output"
Float
[statreg+20]+18A8
18930
"Holding Torch"
Float
[statreg+20]+18F0
18931
"Left Rune Damage"
Float
[statreg+20]+1938
18932
"Right Rune Damage"
Float
[statreg+20]+1980
18933
"Refresh Torch"
Float
[statreg+20]+19C8
18934
"Fallcounter"
Float
[statreg+20]+1A10
18935
"Resurrect Count"
Float
[statreg+20]+1A58
18936
"Stealth Detect Distance"
Float
[statreg+20]+1AA0
18937
"Physical Damage Resistance"
Float
[statreg+20]+1AE8
18938
"Armor Penetration"
Float
[statreg+20]+1B30
18939
"Duration Modifier: Bleed"
Float
[statreg+20]+1C50
18940
"Duration Modifier: Burn"
Float
[statreg+20]+1C98
18941
"Duration Modifier: Chill"
Float
[statreg+20]+1CE0
18942
"Duration Modifier: Freeze"
Float
[statreg+20]+1D28
18943
"Duration Modifier: Panic"
Float
[statreg+20]+1D70
18944
"Duration Modifier: Paralyze"
Float
[statreg+20]+1DB8
18945
"Duration Modifier: Poison"
Float
[statreg+20]+1E00
18946
"Duration Modifier: Sever"
Float
[statreg+20]+1E48
18947
"Duration Modifier: Shock"
Float
[statreg+20]+1E90
18948
"Duration Modifier: Sleep"
Float
[statreg+20]+1ED8
18949
"Duration Modifier: Snare"
Float
[statreg+20]+1F20
18950
"Duration Modifier: Stun"
Float
[statreg+20]+1F68
18951
"Duration Modifier: Taunt"
Float
[statreg+20]+1FB0
18952
"Duration Modifier: Time Stop"
Float
[statreg+20]+1FF8
18953
"Bleedout Time"
Float
[statreg+20]+2040
18954
"Bleedout Time Regeneration"
Float
[statreg+20]+2088
18955
"Mount Power"
Float
[statreg+20]+20D0
18956
"Race for Item Requirement"
Float
[statreg+20]+2118
18957
"Duration Modifier: Meditation"
Float
[statreg+20]+2160
18958
"Crow Poison Count"
Float
[statreg+20]+21A8
18959
"Grenade Duration: Firebomb"
Float
[statreg+20]+21F0
18960
"Consumable Generation Modifier"
Float
[statreg+20]+2238
18961
"Grenade Duration: Insect"
Float
[statreg+20]+2280
18962
"Grenade Duration: Ooze"
Float
[statreg+20]+22C8
18963
"Cost Modifier"
Float
[statreg+20]+2310
18964
"Ammo Gain Multiplier"
Float
[statreg+20]+2358
18965
"Mount Health"
Float
[statreg+20]+23A0
18966
"Damage Override"
Float
[statreg+20]+23E8
18967
"Damage Multiplier"
Float
[statreg+20]+2430
18968
"Critical Chance Override"
Float
[statreg+20]+2478
18969
"Defense All Front"
Float
[statreg+20]+2508
18970
"Count: Path of Shadows"
Float
[statreg+20]+2550
18971
"Chaotic Consumption"
Float
[statreg+20]+2598
18972
"Party Member Block Interactions"
Float
[statreg+20]+25E0
18973
"Bonus Damage - Darkspawn"
Float
[statreg+20]+2628
18974
"Bonus Damage - Beasts"
Float
[statreg+20]+2670
18975
"Bonus Damage - Corrupted"
Float
[statreg+20]+26B8
18976
"Bonus Damage - Undead"
Float
[statreg+20]+2700
18977
"Bonus Damage - Giants"
Float
[statreg+20]+2748
18978
"On Mount"
Float
[statreg+20]+2790
18979
"Max Stack Size: Grenades"
Float
[statreg+20]+27D8
18980
"Max Stack Size: Potions"
Float
[statreg+20]+2820
18981
"Max Stack Size: Tonics"
Float
[statreg+20]+2868
18982
"Max Stack Size - Resurrection Tonics"
Float
[statreg+20]+28B0
18983
"On Ladder"
Float
[statreg+20]+28F8
18984
"Damage Taken Multiplier"
Float
[statreg+20]+2940
18985
"Speed Padded Constraint"
Float
[statreg+20]+2988
18986
"Elusive Depletable"
Float
[statreg+20]+29D0
18987
"Versatility"
Float
[statreg+20]+2A18
18988
"Elusive"
Float
[statreg+20]+2A60
18989
"Song Count 1"
Float
[statreg+20]+2AA8
18990
"Song Count 2"
Float
[statreg+20]+2AF0
18991
"Song Count 3"
Float
[statreg+20]+2B38
18992
"Focus Regeneration"
Float
[statreg+20]+2B80
18993
"Multiplier: Barrier"
Float
[statreg+20]+2BC8
18994
"**Hemorrhage Duration Modifier"
Float
[statreg+20]+2C10
18995
"Count: Spike Trap"
Float
[statreg+20]+2C58
18996
"Count: Spirit Blade"
Float
[statreg+20]+2CA0
18997
"Count: Grave Marker"
Float
[statreg+20]+2CE8
18998
"Count: Flask of Fire"
Float
[statreg+20]+2D30
18860
"superjump - 1 is normal more is super"
Float
[statreg+20]+FA8
19160
"Party"
1
19031
"Unlimited Stamina (DAI Statfinder must be activated)"
Auto Assembler Script
[ENABLE]
toggleunlstamna:
dq 1
[DISABLE]
toggleunlstamna:
dq 0
{
"DragonAgeInquisition.exe"+36BEE58: 0F 28 7C 24 40 - movaps xmm7,[rsp+40]
// ---------- INJECTING HERE ----------
"DragonAgeInquisition.exe"+36BEE5D: F3 0F 11 73 30 - movss [rbx+30],xmm6
// ---------- DONE INJECTING ----------
"DragonAgeInquisition.exe"+36BEE62: 0F 28 74 24 50 - movaps xmm6,[rsp+50]
"DragonAgeInquisition.exe"+36BEE67: 74 1D - je DragonAgeInquisition.exe+36BEE86
"DragonAgeInquisition.exe"+36BEE69: 0F B6 4B 28 - movzx ecx,byte ptr [rbx+28]
}
61
"No Cooldowns (DAI Statfinder not required)"
Auto Assembler Script
{ Game : DragonAgeInquisition.exe
Version: 1
Author : sbryzl
//DragonAgeInquisition.exe+33CB38C - C7 41 20 00 00 00 00
}
[ENABLE]
aobscanmodule(nocd,DragonAgeInquisition.exe,C7 41 20 00 00 00 00 E8)
nocd:
mov [rcx+20],44000000
registersymbol(nocd)
[DISABLE]
nocd:
db C7 41 20 00 00 00 00
unregistersymbol(nocd)
19037
"Unlimited Potions"
Auto Assembler Script
{ Game : DragonAgeInquisition.exe
Version: 1
Date : 2016-09-07
}
//DragonAgeInquisition.exe+3309924 - 31 DB
[ENABLE]
aobscanmodule(UNLPOTION,DragonAgeInquisition.exe,31 DB 48 8B 37 48 85 F6 74 11) // should be unique
alloc(potionmem,$1000,"DragonAgeInquisition.exe"+3309924)
registersymbol(UNLPOTION)
label(return)
potionmem:
test rsi,rsi
je UNLPOTION+1b
mov cl,byte ptr[rsi+41]
mov byte ptr[rsi+40],cl
jmp return
UNLPOTION+5:
jmp potionmem
return:
[DISABLE]
UNLPOTION+5:
db 48 85 F6 74 11
unregistersymbol(UNLPOTION)
dealloc(potionmem)
{
// ORIGINAL CODE - INJECTION POINT: "DragonAgeInquisition.exe"+3309924
"DragonAgeInquisition.exe"+330991B: 48 89 7C 24 40 - mov [rsp+40],rdi
"DragonAgeInquisition.exe"+3309920: 48 8D 79 50 - lea rdi,[rcx+50]
// ---------- INJECTING HERE ----------
"DragonAgeInquisition.exe"+3309924: 31 DB - xor ebx,ebx
"DragonAgeInquisition.exe"+3309926: 48 8B 37 - mov rsi,[rdi]
// ---------- DONE INJECTING ----------
"DragonAgeInquisition.exe"+3309929: 48 85 F6 - test rsi,rsi
}
19010
"Skyhold Stat Finder"
FF0000
Auto Assembler Script
{ Game : DragonAgeInquisition.exe
Version: 1
Author : sbryzl
//DragonAgeInquisition.exe+40534BB - 45 31 C9
}
[ENABLE]
aobscanmodule(pigpics,DragonAgeInquisition.exe,45 31 C9 44 8B 43 28 48 8d 15 77) // should be unique
alloc(pigmem,$1000,"DragonAgeInquisition.exe"+40534BB)
registersymbol(pigpics)
label(return)
label(court)
label(perk)
label(gold)
label(influ)
label(shard)
label(power)
label(inv_size)
label(halla)
label(capcoins)
registersymbol(perk)
registersymbol(gold)
registersymbol(influ)
registersymbol(shard)
registersymbol(power)
registersymbol(inv_size)
registersymbol(court)
registersymbol(halla)
registersymbol(capcoins)
label(cointoss)
registersymbol(cointoss)
label(next5)
pigmem:
cmp edx,CB390393
jne @f
lea rdx,[rbx+28]
mov [perk],rdx
jmp next5
@@:
cmp edx,CBC5034F
jne @f
lea rdx,[rbx+28]
mov [gold],rdx
jmp next5
@@:
cmp edx,46AE0385
jne @f
lea rdx,[rbx+28]
mov [influ],rdx
jmp next5
@@:
cmp edx,80C003A3
jne @f
lea rdx,[rbx+28]
mov [shard],rdx
jmp next5
@@:
cmp edx,F2830359
jne @f
lea rdx,[rbx+28]
mov [inv_size],rdx
jmp next5
@@:
cmp edx,17BA030A
jne @f
lea rdx,[rbx+28]
mov [court],rdx
jmp next5
@@:
cmp edx,66dd0352
jne @f
lea rdx,[rbx+28]
mov [halla],rdx
jmp next5
@@:
cmp edx,bef003f1
jne @f
lea rdx,[rbx+28]
mov [capcoins],rdx
jmp next5
@@:
cmp edx,f50f03be
jne @f
lea rdx,[rbx+28]
mov [cointoss],rdx
jmp next5
@@:
cmp edx,339203A8
jne next5
lea rdx,[rbx+28]
mov [power],rdx
next5:
xor r9d,r9d
mov r8d,[rbx+28]
jmp return
perk:
dq 0
gold:
dq 0
influ:
dq 0
shard:
dq 0
power:
dq 0
inv_size:
dq 0
court:
dq 0
halla:
dq 0
capcoins:
dq 0
cointoss:
dq 0
pigpics:
jmp pigmem
nop
nop
return:
[DISABLE]
pigpics:
db 45 31 C9 44 8B 43 28
unregistersymbol(perk)
unregistersymbol(gold)
unregistersymbol(influ)
unregistersymbol(shard)
unregistersymbol(power)
unregistersymbol(inv_size)
unregistersymbol(court)
dealloc(pigmem)
{
// ORIGINAL CODE - INJECTION POINT: "DragonAgeInquisition.exe"+40534BB
"DragonAgeInquisition.exe"+4053490: 45 31 C9 - xor r9d,r9d
"DragonAgeInquisition.exe"+4053493: 4C 8D 05 26 B3 D5 FD - lea r8,[DragonAgeInquisition.exe+1DAE7C0]
"DragonAgeInquisition.exe"+405349A: 48 89 F2 - mov rdx,rsi
"DragonAgeInquisition.exe"+405349D: 48 8D 4C 24 38 - lea rcx,[rsp+38]
"DragonAgeInquisition.exe"+40534A2: E8 7A 38 8D FF - call DragonAgeInquisition.exe+3926D21
"DragonAgeInquisition.exe"+40534A7: 90 - nop
"DragonAgeInquisition.exe"+40534A8: 4C 8D 43 18 - lea r8,[rbx+18]
"DragonAgeInquisition.exe"+40534AC: 48 8D 15 85 D7 D3 FD - lea rdx,[DragonAgeInquisition.exe+1D90C38]
"DragonAgeInquisition.exe"+40534B3: 48 89 F1 - mov rcx,rsi
"DragonAgeInquisition.exe"+40534B6: E8 AF 6F 8F FF - call DragonAgeInquisition.exe+394A46A
// ---------- INJECTING HERE ----------
"DragonAgeInquisition.exe"+40534BB: 45 31 C9 - xor r9d,r9d
"DragonAgeInquisition.exe"+40534BE: 44 8B 43 28 - mov r8d,[rbx+28]
// ---------- DONE INJECTING ----------
"DragonAgeInquisition.exe"+40534C2: 48 8D 15 77 44 D1 FD - lea rdx,[DragonAgeInquisition.exe+1D67940]
"DragonAgeInquisition.exe"+40534C9: 48 89 F1 - mov rcx,rsi
"DragonAgeInquisition.exe"+40534CC: E8 01 70 8F FF - call DragonAgeInquisition.exe+394A4D2
"DragonAgeInquisition.exe"+40534D1: 90 - nop
"DragonAgeInquisition.exe"+40534D2: 48 8D 4C 24 38 - lea rcx,[rsp+38]
"DragonAgeInquisition.exe"+40534D7: E8 4B 4E 8D FF - call DragonAgeInquisition.exe+3928327
"DragonAgeInquisition.exe"+40534DC: 48 89 D9 - mov rcx,rbx
"DragonAgeInquisition.exe"+40534DF: E8 9E 8D F8 FE - call DragonAgeInquisition.exe+2FDC282
"DragonAgeInquisition.exe"+40534E4: 48 89 C3 - mov rbx,rax
"DragonAgeInquisition.exe"+40534E7: 48 39 F8 - cmp rax,rdi
}
19169
"Wait 1-2 Minutes after activation for list to populate"
808080
1
19162
"War Table"
1
19014
"Power"
4 Bytes
[power]
19011
"Perks"
4 Bytes
[perk]
19015
"Influence"
4 Bytes
[influ]
19163
"Currency & Collectibles"
1
19016
"Gold"
4 Bytes
[gold]
19013
"Ocularum Shard (Need to find at least 1 shard)"
4 Bytes
[shard]
19075
"Halla Statues"
4 Bytes
[halla]
19028
"Inventory Size (Requires Inquisition Perk)"
4 Bytes
[inv_size]
19080
"Tossed Coins"
4 Bytes
[cointoss]+30
19077
"Caprice Coins"
4 Bytes
[capcoins]
19079
"???"
4 Bytes
[cointoss]
19161
"Approval"
1
19029
"Court (For Quest "Wicked Eyes and Wicked Hearts") (Need Court approval first)"
4 Bytes
[court]
19051
"Companion Statfinder (Use in Skyhold Only)"
Auto Assembler Script
{ Game : DragonAgeInquisition.exe
Version: 1.1
Author : sbryzl
}
// DragonAgeInquisition.exe+404E8F3 - 8B 43 28
[ENABLE]
aobscanmodule(approval,DragonAgeInquisition.exe,8B 43 28 EB 0D) // should be unique
alloc(approvmem,$1000,"DragonAgeInquisition.exe"+404E8F3)
registersymbol(approval)
registersymbol(approvalratings)
label(restart)
label(end)
label(approvalratings)
approvmem:
movd ebp,xmm6
cmp ebp, 3D088889
jne end
mov eax,48
lea ebp,dword ptr[ebx+28]
lea rdi,[approvalratings+48]
restart:
sub rdi,8
sub eax,8
js end
cmp dword ptr[rdi],ebp
je end
cmp [rdi],r8
jne restart
mov dword ptr[rdi], ebp
cmp word ptr[rcx+4],1
cmove ecx,dword ptr[ecx-48]
cmovb ecx,dword ptr[ecx-78]
lea rsi,[rcx+36]
imul eax,2
add rdi,eax
lea rdi,[rdi+50]
cld
@@:
cmp byte ptr[rsi+1],5f
movsb
jne @b
// mov [rdi],ecx
end:
mov eax,[rbx+28]
jmp approval+12
approvalratings:
dq 0
approval:
jmp approvmem
[DISABLE]
approval:
db 8B 43 28 EB 0D
unregistersymbol(approvalratings)
unregistersymbol(approval)
dealloc(approvmem)
{
// ORIGINAL CODE - INJECTION POINT: "DragonAgeInquisition.exe"+404E8F3
"DragonAgeInquisition.exe"+404E8CE: 48 8D 53 18 - lea rdx,[rbx+18]
"DragonAgeInquisition.exe"+404E8D2: 41 B8 10 00 00 00 - mov r8d,00000010
"DragonAgeInquisition.exe"+404E8D8: 48 89 F1 - mov rcx,rsi
"DragonAgeInquisition.exe"+404E8DB: E8 04 B8 1E 00 - call DragonAgeInquisition.exe+423A0E4
"DragonAgeInquisition.exe"+404E8E0: 85 C0 - test eax,eax
"DragonAgeInquisition.exe"+404E8E2: 79 03 - jns DragonAgeInquisition.exe+404E8E7
"DragonAgeInquisition.exe"+404E8E4: 4C 89 F3 - mov rbx,r14
"DragonAgeInquisition.exe"+404E8E7: 48 8D 85 08 01 00 00 - lea rax,[rbp+00000108]
"DragonAgeInquisition.exe"+404E8EE: 48 39 C3 - cmp rbx,rax
"DragonAgeInquisition.exe"+404E8F1: 74 05 - je DragonAgeInquisition.exe+404E8F8
// ---------- INJECTING HERE ----------
"DragonAgeInquisition.exe"+404E8F3: 8B 43 28 - mov eax,[rbx+28]
"DragonAgeInquisition.exe"+404E8F6: EB 0D - jmp DragonAgeInquisition.exe+404E905
// ---------- DONE INJECTING ----------
"DragonAgeInquisition.exe"+404E8F8: 48 8B 4D 08 - mov rcx,[rbp+08]
"DragonAgeInquisition.exe"+404E8FC: 48 89 F2 - mov rdx,rsi
"DragonAgeInquisition.exe"+404E8FF: 48 8B 01 - mov rax,[rcx]
"DragonAgeInquisition.exe"+404E902: FF 50 08 - call qword ptr [rax+08]
"DragonAgeInquisition.exe"+404E905: 48 8B 5C 24 30 - mov rbx,[rsp+30]
"DragonAgeInquisition.exe"+404E90A: 48 8B 6C 24 38 - mov rbp,[rsp+38]
"DragonAgeInquisition.exe"+404E90F: 48 8B 74 24 40 - mov rsi,[rsp+40]
"DragonAgeInquisition.exe"+404E914: 48 8B 7C 24 48 - mov rdi,[rsp+48]
"DragonAgeInquisition.exe"+404E919: 48 83 C4 20 - add rsp,20
"DragonAgeInquisition.exe"+404E91D: 41 5E - pop r14
}
19158
"Approach Ally, If approval won't update, try to approach another companion first."
808080
1
19068
"approval1"
4 Bytes
[approvalratings]
19069
"No description"
1
String
55
0
1
approvalratings+50
19066
"approval2"
4 Bytes
[approvalratings+8]
19067
"No description"
1
String
55
0
1
approvalratings+8*3+50
19064
"approval3"
4 Bytes
[approvalratings+10]
19065
"No description"
1
String
55
0
1
approvalratings+10*3+50
19060
"approval4"
4 Bytes
[approvalratings+18]
19061
"No description"
1
String
55
0
1
approvalratings+18*3+50
19058
"approval5"
4 Bytes
[approvalratings+20]
19059
"No description"
1
String
55
0
1
approvalratings+20*3+50
19062
"approval6"
4 Bytes
[approvalratings+28]
19063
"No description"
1
String
55
0
1
approvalratings+28*3+50
19056
"approval7"
4 Bytes
[approvalratings+30]
19057
"No description"
1
String
55
0
1
approvalratings+30*3+50
19052
"approval8"
4 Bytes
[approvalratings+38]
19053
"No description"
1
String
55
0
1
approvalratings+38*3+50
19054
"approval9"
4 Bytes
[approvalratings+40]
19055
"No description"
1
String
55
0
1
approvalratings+40*3+50
19184
"Inventory"
1
19041
"Max Items/Unlimited Store Items"
Auto Assembler Script
{ Game : DragonAgeInquisition.exe
Version: 1
Author : sbryzl
}
[ENABLE]
aobscanmodule(UNLstoreitems,DragonAgeInquisition.exe,41 FF C8 8B 50 2C)
aobscanmodule(MaxItemStack,DragonAgeInquisition.exe,0F B6 53 40 41 B8 08 00 00 00) // should be unique
alloc(maxstack,$1000,"DragonAgeInquisition.exe"+3259A6C)
registersymbol(UNLstoreitems)
registersymbol(MaxItemStack)
label(return)
maxstack:
call DragonAgeInquisition.exe+30432E0
mov dl, byte ptr[rbx+41]
mov byte ptr[rbx+40], dl
jmp return
MaxItemStack-5:
jmp maxstack
return:
UNLstoreitems:
db 90 90 90
[DISABLE]
UNLstoreitems:
db 41 FF C8
MaxItemStack-5:
db E8 74 98 DE FF 0F B6
unregistersymbol(UNLstoreitems)
unregistersymbol(MaxItemStack)
dealloc(maxstack)
{
// ORIGINAL CODE - INJECTION POINT: "DragonAgeInquisition.exe"+3259A6C
"DragonAgeInquisition.exe"+3259A64: 48 89 F9 - mov rcx,rdi
"DragonAgeInquisition.exe"+3259A67: E8 74 98 DE FF - call DragonAgeInquisition.exe+30432E0
// ---------- INJECTING HERE ----------
"DragonAgeInquisition.exe"+3259A6C: 0F B6 53 40 - movzx edx,byte ptr [rbx+40]
"DragonAgeInquisition.exe"+3259A70: 41 B8 08 00 00 00 - mov r8d,00000008
// ---------- DONE INJECTING ----------
"DragonAgeInquisition.exe"+3259A76: 48 89 F9 - mov rcx,rdi
"DragonAgeInquisition.exe"+3259A79: E8 62 98 DE FF - call DragonAgeInquisition.exe+30432E0
"DragonAgeInquisition.exe"+3259A7E: 0F B6 53 41 - movzx edx,byte ptr [rbx+41]
"DragonAgeInquisition.exe"+3259A82: 41 B8 08 00 00 00 - mov r8d,00000008
"DragonAgeInquisition.exe"+3259A88: 48 89 F9 - mov rcx,rdi
}
18999
"Inventory Size (No Perk Requirement)"
Auto Assembler Script
{ Game : DragonAgeInquisition.exe
Version: 1
Author : sbryzl
}
[ENABLE]
aobscanmodule(maptransbag,DragonAgeInquisition.exe,89 83 9C 00 00 00 48 8D) // should be unique
aobscanmodule(bagsize,DragonAgeInquisition.exe,0F B6 81 98 00 00 00 C3) // should be unique
alloc(bagmem,$1000,"DragonAgeInquisition.exe"+333D78F)
registersymbol(bagsize)
registersymbol(bag)
registersymbol(maptransbag)
label(bag)
label(transbag)
bagmem:
lea eax,[rcx+9c]
mov [bag],eax
mov eax,[eax]
test eax,eax
je @f
mov [bag+8],eax
@@:
movzx eax,byte ptr [rcx+00000098]
ret
transbag:
mov eax,[bag+8]
mov [rbx+0000009C],eax
jmp return
bag:
bagsize:
jmp bagmem
nop
nop
maptransbag:
jmp transbag
nop
return:
[DISABLE]
bagsize:
db 0F B6 81 98 00 00 00
maptransbag:
db 89 83 9C 00 00 00
unregistersymbol(maptransbag)
unregistersymbol(bagsize)
unregistersymbol(bag)
dealloc(bagmem)
{DragonAgeInquisition.exe+333F9F1 - 89 83 9C000000
"DragonAgeInquisition.exe"+333D788: 48 83 C4 20 - add rsp,20
"DragonAgeInquisition.exe"+333D78C: 41 5E - pop r14
"DragonAgeInquisition.exe"+333D78E: C3 - ret
// ---------- INJECTING HERE ----------
"DragonAgeInquisition.exe"+333D78F: 0F B6 81 98 00 00 00 - movzx eax,byte ptr [rcx+00000098]
// ---------- DONE INJECTING ----------
"DragonAgeInquisition.exe"+333D796: C3 - ret
"DragonAgeInquisition.exe"+333D797: CC - int 3
"DragonAgeInquisition.exe"+333D798: CC - int 3
"DragonAgeInquisition.exe"+333D799: CC - int 3
}
19036
"Bag Space"
4 Bytes
[bag]
approval Code :mov eax,[rbx+28]
14404E8F3
DragonAgeInquisition.exe
404E8F3
48
39
C3
74
05
8B
43
28
EB
0D
48
8B
4D
pigpics
1440534BB
perk
13FFE0179
gold
13FFE0181
influ
13FFE0189
shard
13FFE0191
power
13FFE0199
inv_size
13FFE01A1
court
13FFE01A9
halla
13FFE01B1
capcoins
13FFE01B9
cointoss
13FFE01C1
statscanner
1436BB776
statreg
13FFE0085
stmnaid
13FFE00AD
unlstmna
1436BEE5D
toggleunlstamna
13FFE00B5
tracecode
13FFE0015